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NEUTRALIST ORGANIZATION
In the northern reaches of the Nexus, there's a base, located under a high mountain. Recently, it has been claimed by the Neutralist Organization, a band of mercenaries.
Hiring NO:
SpoilerNeutralist Organization is a group which purpose is to be the neutral force.
It's a congregation of mercenaries who solve problems and do dirty work for anyone who pays, regardless of their moral and social standing. Their only rule is: no assassinations. NO can't be hired to murder anyone, as it'd quickly lead to the group being persecuted and vilified. Contracts can be negotiated with Dipsnig or any of his Lieutenants (see Member List below).
OOC Notes: When a job is agreed, please fill out this form in the thread. Whoever made the OP will then be responsible for pasting it in place and keeping the jobs list up to date.
Job: (include link to post where it is described)
Hired by: Character name (Player name)
Target: either "Character name (Player name)" if pvp or "npcs run by <player name>" if it's a plot that the person who hired NO is GMing"
Job assigned to: List NO Member(s) (player names not necessary)
Status:
Payment: What type of payment? Any received in advance? No job should be moved to completed until payment has been received in full.
Notes: Anything that might be applicable.
New Members:
SpoilerNO accepts anyone who is skilled and competent and who doesn't have any strong loyalties or vested interest in any of the various groups of the Nexus. However, new members are considered on probation until the complete a contract. If there are no contracts, then they can come off probation by bringing in business. Members on probation do not have access to the armoury or treasury without being accompanied by a full member.
Application form for would-be members:
Name:
Race:
Profession:
Reason for joining:
Possible services offered to would-be employers:
OOC Rules:
Spoiler1. No godmodding.
2. No destroying the whole place. No, not even then.
3. Keep the curtains to a reasonable amount.
The base consists of several buildings located in the cold regions of the Nexus. It tends to snow a lot. It resembles an arctic base somewhat, but is much more friendly and hospitable.
Layout:
SpoilerOne central building, containing the common room, the kitchen, the infirmary, the armoury and the tunnel entrance. Four smaller buildings connected to the main one by roofed corridors: One for sleeping quarters, one for the laboratories, one for the training area and one for storage. Also, there are considerably large beast pens also connected with the main building.
Room Descriptions:
Main Room:
Infirmary:
SpoilerThis room has come a long way from where it was. The circular room has been fitted with a number of high-tech hospital beds, and some healing tanks. The walls are lined with supplies, tools, medical apparatus, and many things that look very, very advanced. Everything short of surgery can be done in here. The tanks are on the far side of the circle from the door, five of them, currently empty. A sign is posted next to the tanks:
WARNING: HEALING TANKS ARE ONLY FOR EMERGENCIES. ONLY USE TANKS WITH DOCTOR RECOMMENDATION. ACTIVE TANKS MUST BE MONITORED BY A TRAINED PROFESSIONAL AT ALL TIMES.
Against the wall near the entrance are a number of stretchers. One spot in the right wall is a marked out section of blank wall. A note is attached:
“See about having a door put in here, for emergencies.” Oddly, on the other side of that wall is the armoury.
Almost missable in the calculated medical clutter are white curtains, which can be pulled upon tracks in the ceiling to give bedridden patients some peace. Sanitation stations (like modern hospital sinks, but even cleaner) are at the front and back of the room. Each station has spots for hand washing, instrument washing, general trash throw-out, and hazardous trash throw-out.
Yeah, the NO infirmary is now prepared for anything short of surgery.
The surgery is done in the member’s quarters.
CB-484, not seeing the point in a large room for himself, has converted the bulk of his room into a fully-equipped futuristic emergency room and surgery centre. It has lots of adjustable lights, emergency supplies, pointy objects, things with large warning signs on them, and a sanitation station. One door off to the side is marked “CB-484 Only.” What was once the closet of the room has been deemed suitable to be CB’s living quarters, and he has no intention to expand.
Kitchen:
Labs:
Important: There's an extensive cave and tunnel network is located under the base and the mountain behind it and some tunnels go forth to key Nexus locations. Both are accessed through the main building. There's a separate door for the complex and the tunnels.
Map:
Defences:
SpoilerDefences:
1. Thick doors and walls, of course.
2. Clockwork penguins who, while not threatening are numerous and obey NO members.
3. Turrets set up by TSA-1.
4. A potent fireball want placed in the main room to be used in emergency.
5. Armoury full of weaponry looted from the catpeople.
6. A powerful dimension lock placed on the whole base, preventing teleportation and similar forms of travel inside it.
Completed Contracts:
SpoilerJob: Capture a nullified MagClone for Warwick.
Hired by: Winslow Warwick (happyturtle)
Target: Tom Godlark (Lord Magtok)
Job assigned to: Nero, Kirk, some other people?
Status: Completed
Payment: Money, Received
Notes: Because of various screw ups, Dipsnig agreed not to accept any contracts against Warwick.
Job: Restore Magical Abilities of Karyana
Hired by: S'Kanthos (C'nor)
Target: Karyana (C'nor)
Job assigned to: Ashley
Status: Completed
Payment: Currency for NO, a special, agreed-upon reward for Ashley.
Current Contracts:
Spoiler
Job: Find tactical information about the Temples of Dalachrech
Hired by: Dipsnig
Target: The Cult of Dalachrech
Job assigned to: Anyone
Status: In progress
Payment: Money
Notes:
Job: Dig up dirt about the Temple to Dalachrech in the Northside district of Riverside
Hired by:
Target: The Cult of Dalachrech
Job assigned to: Anyone
Status: In Progress
Payment: Money
Notes:
Job:
Hired by:
Target:
Job assigned to:
Status:
Payment:
Notes:
IMPORTANT NOTE #1: Since Dipsnig's admittance onto the Council, NO is now a part of the Intelligence branch of the government of Inside. All members not currently on mission are to seek out useful information at their discretion. They will be compensated for the effort. Any important information delivered can also count towards coming off probation.
IMPORTANT NOTE #2: All members are free to pursue bounties set by Remnant here.
List of members:
SpoilerDipsnig Razortooth (The Boss) (Morty)
CB (Chief Medic) (Lost Deep)
Kirk Locke (Lieutenant) (Gulaghar)
Ordo (Lieutenant) (Murkus)
Ashley (Rotting Baron)
Bianca (Lex-Kat)
Caroline (Lex-Kat)
Cornelia (Murkus)
Dena (Shadowcaller)
Eshter (Gulaghar)
Jakus (Harnel)
Jit (Bookboy)
Kuko (OrchestraHC)
Nahliir (Jivundus)
Roxie (happyturtle)
~~ Fluffy (Wolfbane)
~~ Tweetums (Vampire Rot)
Slii (Slii Arhem)
Trix (Darklord Bright)
TSA-1 (Nanobot Swarm)
Vincent (Reinholdt)
*If you were on the list before and dropped for inactivity, you can be re-added at any time by request.