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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Reminders of a darkened past, cherished by the dark gods...
Defiled are up. :smallbiggrin:
Quote:
Originally Posted by
Jolly
I've been thinking... If you changed the "Deadborn" sub- racial resistance to be more in line with the Tomb Tainted Soul feat, I feel like that would be acceptable. Perhaps have two possibilities for Deadborn, one with fully undead reactions to negative energy and less sub-type characteristics to balance and one that does the half and half (which seems like a pretty strong drawback btw).
Eh, I don't really like the idea of the same subtype having two versions. When I started making the subtype, I originally thought that I would just make some changes to the Living Construct subtype, but I decided to go with something a little more original, but with similar drawbacks. I just wonder if I went too far. I think that if I gave them healing with negative energy, they'd be too powerful. I'd rule that one that took Tomb Tainted Soul would gain the full effects of negative energy healing and positive energy damage instead of the half and half version I have now. Likewise there could be a feat that gives them the opposite, full positive and negative healing and damage.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
I guess it's just such a strong drawback that I don't feel it's warranted by the benefits they gain. Especially since they also have the "affected by humanoid and undead affecting spells" drawback.
Full negative energy healing is really only a big advantage if there's a Dread Necro in the party. Other than that, the worst that can happen is arcane casters have some limited healing abilities. Well, and I guess some immunities to undead attacks... Hmmm, so I suppose it is an advantage in that way.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Also, in terms of cool undead for this project, I'd love to see the Deathbringer from MM 2.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
Jolly
Also, in terms of cool undead for this project, I'd love to see the Deathbringer from MM 2.
I already did that one. The Deadstock. :smallwink:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
D'oh! Don't know how I missed that. Maybe the Nightwalker from MM 1?
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
Jolly
D'oh! Don't know how I missed that. Maybe the Nightwalker from MM 1?
And that's the one that's next on the "Coming soon" list. :smalltongue:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
I need some input. What should the ability score adjustments be on the nightshade race? Wis, Int, and Cha all work fairly well. Ideas?
Edit: They walk by night, through shadows unfathomable...
Shaded are up. :smallbiggrin:
Still needs input though.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Darn it! Repeated fail. In any case, I really like the shaded but that's at least a LA+1 I'd think.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
Jolly
Darn it! Repeated fail. In any case, I really like the shaded but that's at least a LA+1 I'd think.
I wasnt sure. They get a lot of stuff, but its all fairly weak stuff. If they do deserve one, it would be for their ability adjustments I'd think...
I thought the daylight aversion as well as the built-in weaknesses of the deadborn subtype would be enough to even it out... :smallfrown:
Edit: Added telepathy and a LA. That should even things out.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Huh. Could of sworn I posted a response.
Everything looks solid to me, except the charge healing.
I'm thinking a wand of light shouldn't be as nourishing as a wand of fireball, and thus charges may heal as a Cure spell of 1 lower, or 1d4 (in the event of L.1 and L.0 spells, and charges not related to spells.)
Just my thoughts.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Not really much of a comment, but "Level Adjustment: +1" is outside the spoiler tag. :smalltongue:
Can't wait for the allips.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
ChumpLump
Huh. Could of sworn I posted a response.
Everything looks solid to me, except the charge healing.
I'm thinking a wand of light shouldn't be as nourishing as a wand of fireball, and thus charges may heal as a Cure spell of 1 lower, or 1d4 (in the event of L.1 and L.0 spells, and charges not related to spells.)
Just my thoughts.
I was beginning to wonder what happened to you guys. :smalltongue:
Oh yeah, I forgot that 0-level spells can be made into wands. I'll fix it. The trick, though, is staffs, which can have spells of multiple levels put in them that share the same charge pool. Hm...
Glad to have your thoughts. :smallbiggrin:
Quote:
Originally Posted by
LOTRfan
Not really much of a comment, but "Level Adjustment: +1" is outside the spoiler tag. :smalltongue:
Can't wait for the allips.
Oops :smallredface: I'll fix it. Thanks.
I'll get on those right now as soon as I can stop being distracted. :smallbiggrin:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
I can't say much about the mechanics, but I'll quite possibly be using these in a campaign setting of mine. It's perfect for the fluff of a necromancy-dependent nation to have quasi-undead citizens.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
PersonMan
I can't say much about the mechanics, but I'll quite possibly be using these in a campaign setting of mine. It's perfect for the fluff of a necromancy-dependent nation to have quasi-undead citizens.
That's almost the same capacity I was going to use them in. Cool. :smallbiggrin:
Tainted by madness unknowable...
Unsound are up. :smallbiggrin:
I think they need more though... they seem a little underwhelming, plus I need help with their origin. My brain isnt working very well today. :smalltongue:
As a racial substitution level, I'm thinking Dread Necro 7 getting an Allip familiar instead of its normal choices. Also Wisdom drain instead of Scabrous touch.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
:smallbiggrin:
I love allips....
Alright, generally insanity is -6 Wis -6 Cha (as modeled in Heroes of Horror and the Derro entry), but what you did makes more sense, as it is not crippling/overpowering.
Origins.... the womb thing seems a little overdone, but what about the wisdom drain being used on pregnant mothers/small children?
OR
Maybe the descendants of the person who drove the allip insane, cursed to forever feel what their ancestor made the allip feel?
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
I like the curse idea. I'll write it in. Thanks.
You think they enough interesting racial abilities?
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
I honestly think so, but I'm not good at balancing.
I just realized, I unwittingly stole the origin from the slaymate race. :smallsigh:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
LOTRfan
I honestly think so, but I'm not good at balancing.
I just realized, I unwittingly stole the origin from the slaymate race. :smallsigh:
There's a name for claiming originality from subconscious memories, its a quirk of the mind, but I cant think of the name of the... whatever those mind quirks are called... (I need sleep... :smalltongue:). I do it myself sometimes.
Changes made, more quandries though.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
The summoning idea does seem too powerful. Making the babble fascinate but at will I do like however... Go for it.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Unsound should look like the Allip's former living self.
This is to further drive those who drove the allip to suicide mad.
(Think if you left a woman... or a man... or a dragon... for another, and they killed themself, and then your first born looked exactly like them... uy!)
Fascinated... or Fascinated with HD cap that scales with Unsound HD.
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An unsound cannot be restored to sanity by any means short of a miracle or wish spell.
I vote no. No sanity for the Unsound... it's like a Human without an extra feat and free skill points...
I do think the summoning is a bit much.
But here are some... fun ideas...
Madness Knowledge HD thing, like Bardic, except only usable 1 day and for anything. Crazy people tend to know some crazy stuff. (I use the word crazy lightly and mean no offense to anyone, I'm a member of the Icarus organization, and am really tired of walking on eggshells around mad-pride. Around any 'pride' organization really.)
Immunity to Fear effects is a thought.
Fain Death, as that they are born from suicides?
Augury like ability 1/day, flavor of just knowing that things will be bad if the halfling tries to open the door... There's a badness behind it.
Steal faces of those who have committed suicide? Or dead cretures? Like a Changeling's alterself like ability?
Healing from Madness/Confusion spells as a golem does from random spells?
Ability to 'Eat' wisdom from helpless creatures? Sort of like a psychic vampire?
Mild Illusion like SLAs that only effect 1 creature at a time (Inspiring Hallucinations within it) that scale from visual all the way to complete sensational with HD?
Synesthete like supernatural ability.
Racial bonus against social manipulations. It's very hard to lie to someone who doesn't understand you in the first place.
Immunity to language dependent spells?
A +5 Racial bonus to any skill selected at character creation, that may be used Cha mod /per day. A sort of Manic inspiration, or narrowly focused sharp mind.
Erratic Tics that give it a +2 bonus to Reflex saves? (Not the case IRL, believe you me.)
As for the summoning... why not, something like Dancing Lights, except they are shadowy whisps, that murmer giving the Unsound and nearby allips a bonus to their Mad-Babble DC? Or that if all four enter a creature's square that creature must make Fort/Will saves or lose Wisdom? Small hp each orb, and incorporeal, Low AC too.
That's about all I have right now. Hope any of that is useful.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Ok, took some of the chumpion's ideas and improved the Unsound. Some of his other ideas will be made into feats later probably. Also, a new race...
Although they know it's unfair, they reveal themselves one mask at a time...
Masques are up. :smallbiggrin:
I thought about giving them Disguise self at will like a changeling, but to accomplish what I want to do, that would have entailed a level adjustment, or it would have stepped on the changeling's toes.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
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Lucidity Control (Su): Once per day, a masque can create a major image, similar to the major image spell except that only one target, selected by the visage can perceive the illusion. The target can attempt a will save as normal to disbelieve the illusion. The DC for the will save is 10 +1/2 the masque's HD + the Masque's Charisma modifier.
As for stepping on the changeling's toes... well These guys seem Illusion Heavy, if it were an Illusion and not an actual transformation (as the Changeling's is) it would be different, ish. And It wouldn't merrit LA really. Not in my mind.Perhaps offer Disguise self as a SLA cha mod times per day?
Also, Burning with Self-Loathing the Midnight Star Avenger is up.
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
As another suggestion, how about the mummy? A nice classic monster with a lot of flavour. And now, an excuse to wear lots of scarves.:smallcool:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Ok, I made some changes to the Masques and Grievers. Sorry I havent had much to say this week, its been a busy week.
@ Chumplump: I commented on your class on its thread, good work. :smallbiggrin:
@Radmelon: I avoided mummies on purpose, since they are deliberately created for a specific purpose and dont really seem very likely to pass on their traits to anyone. I suppose it could be an extension of the mummy's curse, but that idea is... tenuous at best. If you can come up with a good reason for them to be, I'll consider it. Unless your mummies are like Imhotep (or whatever his name was) from "The Mummy" though, I cant really see it happening. :smalltongue:
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Imhotep, is how they spelled it in the Movie.
But if you want to be accurate you'd spell it like this:
http://i765.photobucket.com/albums/x...ht/Imhotep.png
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Re: Tainted by Undeath: The Deadborn [3.5 races, PEACH]
Quote:
Originally Posted by
ChumpLump
lmao.
Nice. I'll probably do a couple more races this afternoon, depending on how I feel.