R3T3: Celiss moves up, annoyed that she still can't contribute anything, as she doesn't really have any missiles to fire-magical or otherwise.
"Honestly," she mutters, "I can fight with every single one of my appendages but I can't even hit an enemy 10 feet away...I really need to get some sort of crossbow once we're back in the city."
End Round 3, Begin Round 4 ....
R4T25-24: The lead pirate misses Korian again, and the other pirate behind him yowls.
R4T20: A creature grunts and hoots while sailing overhead. Gliding on membranes between arms and legs is a small humanoid that is similar to a cross between a raccoon and a monkey. He glides from a passageway ahead and to the right, and easily clears the party (high 'ceiling') to try to land in back (behind Ka'Xet), but discovers that something is in his way and he has to move back further - all while being incredibly acrobatic. He lands, and then swipes at the empty space with his kukri ... missing Darrius.
R4T18: The cook-pirate in back shuffles menacingly.
R4T17.9: Darrius, it's the perfect time for you to no longer be delaying ... having wrapped back around to your turn, anyway. So, the party is now being attacked on both fronts, and you are defending against this bizarre creature. It might once have been an interesting character, but you see the signs of the savage fever on it, too. You are currently hidden in plain sight. (He bumped against you when he tried to land in your spot, and had to shuffle back another 5'.) There is no way past him but over (or, with a DC 25 Acrobatics check on two rolls ... through). What do you do?