Re: Redwall Project (Now with 100% more badgers!)
There are actually several non-badgers (and non-hares) who had Bloodwrath, including Martin the Warrior himself. That's why I originally thought it could work as a trait that increased your LA.
Re: Redwall Project (Now with 100% more badgers!)
Quote:
Originally Posted by
Herpestidae
There are actually several non-badgers (and non-hares) who had Bloodwrath, including Martin the Warrior himself. That's why I originally thought it could work as a trait that increased your LA.
I need to go back in read the books apparently.
According to the Redwall Wiki, so did Triss. I really need to re-read these.
EDIT: I also think you should do Seals f they can talk, but I dont think I've read a book with Seals in them so... Yeah
Re: Redwall Project (Now with 100% more badgers!)
Quote:
Originally Posted by
AtlanteanTroll
Looks fine to me. But I have to ask why this:
has to happen at all. For Hares?
About Magic: I would let it go. Their are Magic Items sure, like Martin's Sword and the Walking Stone (aas it actually magic? That always confised me...) and more I can't remember I'm sure, but players? Leave it. You need to make a GOOD Healer PC though. I'd also allow the Bard and get rid of his spell casting, and maybe have a Seer PrC that has spells, but that's it.
So one vote for no magic. The Walking Stone is a tortoise. And like Herpestidae said, bloodwrath is present in all badgers, but it's not exclusive to them.
Quote:
Originally Posted by
Herpestidae
There are actually several non-badgers (and non-hares) who had Bloodwrath, including Martin the Warrior himself. That's why I originally thought it could work as a trait that increased your LA.
I see it more as a template or PrC. Looking forwards to seeing your attempt, and seeing how it's similar to and different from the notes I have jotted down.
Quote:
Originally Posted by
AtlanteanTroll
I need to go back in read the books apparently.
According to the Redwall Wiki, so did Triss. I really need to re-read these.
EDIT: I also think you should do Seals f they can talk, but I dont think I've read a book with Seals in them so... Yeah
There have been several books with seals, Legend of Luke, Pearls of Lutra, Triss, High Rhulain, and they're all intelligent, and have their own language.
Re: Redwall Project (Now with 100% more badgers!)
If you were to put magic into redwall... the only magic I can see being in this universe is divination magic or even illusion in some cases taking out the spells that deal damage as manifested abilities. Maybe some spells could be reflavored to be morale bonuses? There is a lot of morale boosting type warlord like events seen in the books.
edit. In fact if hit points were relfavored to be more about morale of your character rather than strictly your ability to fight. Healing spells can be reflavored as well.
Re: Redwall Project (Now with 100% more badgers!)
Quote:
Originally Posted by
The Antigamer
The Walking Stone is a tortoise.
But wasn't it a Magic Tortoise?
Quote:
There have been several books with seals, Legend of Luke, Pearls of Lutra, Triss, High Rhulain, and they're all intelligent, and have their own language.
Further proof I need to re-read, as I have read 3/4 of those. :smallannoyed: Anywho, I'd do them then. Might be kind of akward to play as, but if everyone played one, or it was a shoreline campaign... Im not sure anymore. They're sort of impractical as a PC race.