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Master of the Forge, 185pts
-Conversion Beamer, Thunderhammer, Bike
Independent Characters should never go last unless they can hack it. Something along the lines of a 3+ Invulnerable, 4 Wounds and Eternal Warrior. Unless you've got that, go with a Power Weapon instead. Add Melta Bombs.
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Ironclad, 190pts
-2 Heavy Flamers
+Drop Pod
Yep.
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Ironclad, 135pts
-Chainfist, Hurricane Bolters
A walking Ironclad without HK Missiles? That's just weird.
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Techmarine, 50pts
Servitor, 10pts
-Note: Takes up no FO Slot, generally hangs with the Techmarine
I guess. Though I don't see the point.
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Tactical Marines 10, 260pts
-Melta, Lascannon
-Sergeant: Powerfist & Combi-flamer
+Razorback
Problem with the Las-Melta combo is that you kind of
need to Combat Squad every game. Even in Annihilation when you don't want to. I'd consider dropping the Melta for a Plasmagun. But that's me.
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Tactical Marines 10, 260pts
-Melta, Lascannon
-Sergeant: Powerfist & Combi-flamer
+Razorback
Ditto.
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Tactical Marines 10, 260pts
-Melta, Lascannon
-Sergeant: Powerfist & Combi-flamer
+Razorback
Double ditto.
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Tactical Marines 10, 260pts
-Melta, Lascannon
-Sergeant: Powerfist & Combi-flamer
+Razorback
QUADRA-COOKIE CUT!!!
I'd drop this last squad, and upgrade all previous Razorbacks to Las/Plas Combos.
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Scouts 10, 165pts
-Sniper Rifles, Missile Launcher
-Sergeant: Power Weapon, Sniper Rifle
No Power Fist?
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[I]Scouts 10, 175pts
-Combat Squad A: Sergeant with Powerfist & Shotgun, Shotguns
-Combat Squad B: Sniper Rifles, Missile Launcher
Land Speeder Storm, 60pts
-Heavy Flamer[I]
Sure.
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Attack Bikes 2, 80pts
y u no Multi-Meltas?
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Dreadnought, 125pts
-2 Twin-Linked Autocannons
Dreadnought, 125pts
-2 Twin-Linked Autocannons
Vindicator, 120pts
-Dozer Blade
1, 2, 3, 4 Dreadnoughts. Okay, you're not completely wasting a Master of the Forge. My main problem with the list is the Master of the Forge. I get that a Conversion Beamer is really good. I get that a Conversion Beamer works best on a Bike. The problem is that he doesn't
go anywhere. Where do you put him so that he isn't wasting the squad-he's-deployed-with's time, and where the squad isn't wasting his time?
No Devastators, no other Bikes in the list. As far as I'm concerned, the Master is a free Kill Point in this list and so therefore should be as cheap as possible. And the Techmarine+Servitor is
two Kill Points.