It takes you the most of an hour to backtrack to the destroyed camp and to follow the other trail until you find something noteworthy. The path brings you to a clearance in the forest, on a very small hill - maybe thirty yards across. The place features a well, a small hut, and several sticks and stones located in peculiar positions on the top of the hill. The wind blows and makes quite a noise in the forest, but you can make out some kind of sound coming from... somewhere in the clearance.
SpoilerListen checks:
Rubido: [roll0]
Selia: [roll1]
Melchia: [roll2]
Selia:
SpoilerYou recognize the sound you hear as a child's voice.
Selia, Rubido:
SpoilerShift your alignment one step towards evil.