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Defend this City! [3.5]
City: Megaville
Population: 50,000
Mixed: Human 80%, Halfling 6%, Gnome 4%, Elf 3%, Dwarf 2%, Half-elf 1%, Half-Orc 1%, Other 3%
Community Wealth: 250,000,000 gold
Power Center: Conventional (City Council of 12 members)
Power Center Alignment: Lawful Neutral
Community Authority: Lawful Neutral Fighter, level 20 (Sheriff)
Highest level NPC's: Adept 16, Aristocrat 15, Barbarian 16, Bard 18, Cleric 18, Commoner 22, Druid 17, Expert 20, Fighter 20, Monk 15, Paladin 14, Ranger 14, Rogue 19, Sorcerer 15, Warrior 20, Wizard 15.
All the NPC classes are basically strait out of the DMG. Nothing special or great about them.
Attackers: Demons. When they attack, they will be opening up Gates (as the spell) into the city at random locations. There will be at least one demon for each man, woman, and child in the city. There will be all kinds of demons, from Balors to Vrocks. The above NPC's would be greatly outmatched since they are not built to their full potential.
When: This will happen in 6 months time. You have a maximum of 6 months of preperation time.
You: You are a level 15th character with fore-knowledge of this event. You can make anything as long as it follows the Test of Spite fix and ban list. You have standard wealth (200,000 gold) by level.
Problem: You are basically like Cassandra from Greek mythology. You may know this even is comming, but no one will believe you. No matter what you get on a Bluff or Diplomacy check, no one will help you. You must defend the city by yourself.
How: How would you defend this city?
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Re: Defend this City! [3.5]
16th lvl cleric of any good deity
Plane shift to celestia/Elysium/etc. and beg the help of the angels, solars, archons, etc. to help in the impending fight. Angels would 1. know you weren't lying about the invasion and 2. know about it before you anyway.
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Re: Defend this City! [3.5]
I just have to say Megaville is the worst name ever.
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Re: Defend this City! [3.5]
Way to unspecific.
How many Balors?
How many Vrocks?
Do they carry regiments of the ancient blood war (say: Yugoloths)?
Or are we just talking about Tanar'Ri?
It makes a huhe difference if we talk about 1, 5, 10 or 20 Balors?
Same goes for Mariliths.
Anyway, apply greater anticipate teleportation, forbiddance, hallow, refusal and repulsion with widen spell metamagic at crucial choke points (magic academy, castle, power places, temples).
You may not ward the whole city, but you can drive them off the real important places. Create evacuation runes, maybe teleportations for the civilians. Or create another myth and rumor to make most civilians leave the city (say, a disease, curse). Well stuff that makes the city emptier and the losses low.
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Re: Defend this City! [3.5]
I would make a Wizard, using a variety of summons and spells to poisen the towns water supply, fill the streets with deadly fog and fiendish wild creatures I would over the 6 months make the city uninhabbitable, a real horrific place to live that cant sustain life and cause the whole place to become abandoned.
Then the demons come, Ill be waiting in my out of the city wizards tower using divinations to discover when the demons arrive.
Locate City Bomb.
Edit: I think ive just made my next BBEG....
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
JadePhoenix
I just have to say Megaville is the worst name ever.
The name was changed to protect the identity of the innocent.
Quote:
Originally Posted by
Lactantius
Way to unspecific.
How many Balors?
How many Vrocks?
Do they carry regiments of the ancient blood war (say: Yugoloths)?
Or are we just talking about Tanar'Ri?
It makes a huhe difference if we talk about 1, 5, 10 or 20 Balors?
Same goes for Mariliths.
Anyway, apply greater anticipate teleportation, forbiddance, hallow, refusal and repulsion with widen spell metamagic at crucial choke points (magic academy, castle, power places, temples).
You may not ward the whole city, but you can drive them off the real important places. Create evacuation runes, maybe teleportations for the civilians. Or create another myth and rumor to make most civilians leave the city (say, a disease, curse). Well stuff that makes the city emptier and the losses low.
How many Balors? As far as I can tell, it will be an even spread. 5,000 of each kind of demon. So, that means 5,000 Balors, 5,000 Mariliths, 5,000 Bebiliths, 5,000 Glabrezu, etc...
Quote:
Originally Posted by
GodGoblin
I would make a Wizard, using a variety of summons and spells to poisen the towns water supply, fill the streets with deadly fog and fiendish wild creatures I would over the 6 months make the city uninhabbitable, a real horrific place to live that cant sustain life and cause the whole place to become abandoned.
Then the demons come, Ill be waiting in my out of the city wizards tower using divinations to discover when the demons arrive.
Locate City Bomb.
Edit: I think ive just made my next BBEG....
I'm trying to protect the city, not destroy it.
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Re: Defend this City! [3.5]
Entice hero's from all over the world to a huge tournament with say $200,000 in prizes. Coincidently it falls the day of the invasion.
I agree though, it would be infinitely more helpful to have some idea of how many of each type were coming.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
invaderk2
Entice hero's from all over the world to a huge tournament with say $200,000 in prizes. Coincidently it falls the day of the invasion.
I agree though, it would be infinitely more helpful to have some idea of how many of each type were coming.
5,000 of each type of Demon.
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Re: Defend this City! [3.5]
5,000 Balors... :smalleek:
And hey the city is protected! The vast majority of its inhabbitants survive, the demon host is destroyed, and eventually people will start to move back! :smalltongue:
As casualties go its pretty good lol
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
GodGoblin
5,000 Balors... :smalleek:
And hey the city is protected! The vast majority of its inhabbitants survive, the demon host is destroyed, and eventually people will start to move back! :smalltongue:
As casualties go its pretty good lol
The Demons are comming after the citizens, not the city. I'm willing to destroy parts of the city if necessary, but the lives of the people is what I'm trying to save. If you make the citizens move away, the Gates will open where the people are living. You will just spread the problem out to a wider location.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Kansaschaser
5,000 of each type of Demon.
Sorry I was writing my post when yours posted so I missed it lol.
If my plan didn't bring a huge army of angels and 5000 balors were coming and no one believe me I wouldn't try to stay because everyone is screwed lol.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
JadePhoenix
I just have to say Megaville is the worst name ever.
Really? you think it's worse than Townsville, Glendale, or Humansville (I can never remember if the latter is Missouri or Arkansas, but I facepalmed when I noticed it)?
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Re: Defend this City! [3.5]
Some kind of auto-resetting Holy Word trap shenanigans? as a bonus it will clear out any evil people in the city as well.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
supermonkeyjoe
Some kind of auto-resetting Holy Word trap shenanigans? as a bonus it will clear out any evil people in the city as well.
Oh! Traps! That's an angle I didn't think about.
What kind of traps and spells would work best for this city? Also, how many could I make in 6 months with only 200,000 gold in wealth?
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Re: Defend this City! [3.5]
You guys are going about this all wrong. If you really want to save the city from demonic invasion, no matter the numbers in its horde, use all 200,000 gp of your wealth and hire pun pun. He will handle it all in a single round.
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Re: Defend this City! [3.5]
Kill everyone, raise them as undead to fight with you MUAHAHAH!
zombies don't fear demons.
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Re: Defend this City! [3.5]
Raise a Mythral in the city with all the apropriate spells to leave the demons outside and stop them from entering.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Jane_Smith
You guys are going about this all wrong. If you really want to save the city from demonic invasion, no matter the numbers in its horde, use all 200,000 gp of your wealth and hire pun pun. He will handle it all in a single round.
Read the fix, serpent kingdoms are banned and pazazu is banned. However, candles of Invocation are NOT banned, and the normal gate Eferetti, exchange two wishes for the last to be whatever he wants, first wish for another candle and second wish for whatever, would still work. That would be a really easy way to stock up on assorted magical items and traps and such. You could also wish for scrolls of spells. Since "Eaten by the Hounds" is not really a threat here because we aren't in Ravenloft, we should be good.
Presuming that the Hounds are still a threat, let's assume that we can't use the candles. If the city has been around for awhile, we can hire necromancers to raise up all the skeletons in the graveyard to fight for us. Also, demons tend to have DR/Good, so make sure that we have lots of scrolls/wands of align weapon so all of the defenders have good-aligned weapons.
Although it says portals will be random, I'm going to go on the assumption that they are only semi-random. What I mean is that they will definitely spawn on a street that is sufficiently wide, and not in/on buildings (if I'm wrong correct me, although this will still presumably work). Use makeshift barricades to force demons to move in specific ways, they have numbers but probably not individual strength, so we take advantage of our better training to force them to pile into specific areas. Make sure that there are plenty of magic users debuffing and battlefield controlling the demon masses, and archers should be aiming for any demons who take flight. Have a couple of magic-users who are focused on area debuffing, and have a couple who are focused on debuffing the stronger demons, like the vrocks and balors.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Jane_Smith
You guys are going about this all wrong. If you really want to save the city from demonic invasion, no matter the numbers in its horde, use all 200,000 gp of your wealth and hire pun pun. He will handle it all in a single round.
With the Test of Spite rules, Pun-Pun cannot be created, so he doesn't exist in this world.
Quote:
Originally Posted by
kabreras
Raise a Mythral in the city with all the apropriate spells to leave the demons outside and stop them from entering.
How do you make a Mythral? I've heard of them, but I thought it was Epic magic. I'm only level 15.
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Re: Defend this City! [3.5]
On the bright side, this means there will be 5000 +1 vorpal swords to loot afterwards!
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Kansaschaser
5,000 of each type of Demon.
Quote:
Originally Posted by
Namfuak
Read the fix, serpent kingdoms are banned and pazazu is banned. However, candles of Invocation are NOT banned, and the normal gate Eferetti, exchange two wishes for the last to be whatever he wants, first wish for another candle and second wish for whatever, would still work. That would be a really easy way to stock up on assorted magical items and traps and such. You could also wish for scrolls of spells. Since "Eaten by the Hounds" is not really a threat here because we aren't in Ravenloft, we should be good.
Presuming that the Hounds are still a threat, let's assume that we can't use the candles. If the city has been around for awhile, we can hire necromancers to raise up all the skeletons in the graveyard to fight for us. Also, demons tend to have DR/Good, so make sure that we have lots of scrolls/wands of align weapon so all of the defenders have good-aligned weapons.
Although it says portals will be random, I'm going to go on the assumption that they are only semi-random. What I mean is that they will definitely spawn on a street that is sufficiently wide, and not in/on buildings (if I'm wrong correct me, although this will still presumably work). Use makeshift barricades to force demons to move in specific ways, they have numbers but probably not individual strength, so we take advantage of our better training to force them to pile into specific areas. Make sure that there are plenty of magic users debuffing and battlefield controlling the demon masses, and archers should be aiming for any demons who take flight. Have a couple of magic-users who are focused on area debuffing, and have a couple who are focused on debuffing the stronger demons, like the vrocks and balors.
The problem is no one believes you so you can't barricade (barring magical barricades) the streets or have anyone in place before hand.
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Re: Defend this City! [3.5]
Make an artificer, I suppose. Holy Word traps are awkward for any neutrally-aligned citizen. Perhaps you can disseminate traps of Banishment, creating an arbitrarily high caster level, throughout the city (or around a gathering place where you've invited everyone). Be ready to send apology notes to all of the other planes that the demons end up on 20% of the time.
Alternately - if the gates are going to open where the people are, not where the city is, then invite everyone to a magical tournament on the day of the invasion, and use scrolls of Gate to send them all to one of the upper planes. That way, the notoriously-difficult-to-draw-into-human-affairs angels are forced to help defend their own turf.
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Re: Defend this City! [3.5]
It's going to be a normal run of the mill day and suddenly all hell breaks loose. I think the Mythal idea is feasible but again you'd have to pay or convince someone powerful enough to help you. I'm assuming convincing someone is out of the question and although I'm not sure of the exact cost/time/material it would take to make one strong enough to keep out an attack this size but I would assume 200,000 gp wouldn't be nearly enough.
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Re: Defend this City! [3.5]
It may be wise to look at BOED. Its full of stuff to kill evil outsiders.
Good spells(no pun intended) are:
Celestial Brilliance: Evo, S/W/C 4, 60ft light deals 2d6 to evil outsiders every round. Lasts for Days/CL on objects. Fill the city with them
Blinding Glory: Evo S/W 9, 100ft radius spread/level, all evil is blinded while in light with no save or SR. Hour/level. Very nice.
Other than that, If you find away around money constraints, Holy Word traps are great.
Antipathy and similar cast before they arrive might guarantee they not enter the city.
If possible find allies: Celestia, Ysgard, Baator, and Gold dragons may be willing to help you.
Or Evacuate the City Via Kidnapping.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Toliudar
Make an artificer, I suppose. Holy Word traps are awkward for any neutrally-aligned citizen. Perhaps you can disseminate traps of Banishment, creating an arbitrarily high caster level, throughout the city (or around a gathering place where you've invited everyone). Be ready to send apology notes to all of the other planes that the demons end up on 20% of the time.
Alternately - if the gates are going to open where the people are, not where the city is, then invite everyone to a magical tournament on the day of the invasion, and use scrolls of Gate to send them all to one of the upper planes. That way, the notoriously-difficult-to-draw-into-human-affairs angels are forced to help defend their own turf.
Oh snap! I forgot that most of the city is going to be Neutral and/or Lawful Neutral. I was trying to figure out the best placement of Holy Word traps around the city. I guess that would be bad now.
Do you know how expensive it would be to host a tournament! I don't think I have the funds for that. I might be able to convince the city officials that a tournament would be good for the city and make participation mandatory. That's a thought...
Quote:
Originally Posted by
invaderk2
It's going to be a normal run of the mill day and suddenly all hell breaks loose. I think the Mythal idea is feasible but again you'd have to pay or convince someone powerful enough to help you. I'm assuming convincing someone is out of the question and although I'm not sure of the exact cost/time/material it would take to make one strong enough to keep out an attack this size but I would assume 200,000 gp wouldn't be nearly enough.
I can't convince anyone of what's going to happen, but I can hire people to do things. I don't think I can spend all of my wealth to pay someone to create a Mythal. I'm not allowed to spend more than half my wealth on any one item or service. I'm pretty sure the Mythal would cost way more than what I have. Also, if the Mythal stopped teleportation, then the Wizard guild might get a little peeved with me.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Namfuak
Read the fix, serpent kingdoms are banned and pazazu is banned. However, candles of Invocation are NOT banned, and the normal gate Eferetti, exchange two wishes for the last to be whatever he wants, first wish for another candle and second wish for whatever, would still work. That would be a really easy way to stock up on assorted magical items and traps and such. You could also wish for scrolls of spells. Since "Eaten by the Hounds" is not really a threat here because we aren't in Ravenloft, we should be good.
gating in other creatures is banned. Also, the "there are no free wishes" rule would probably kick in if you tried to wish-chain
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
demigodus
gating in other creatures is banned. Also, the "there are no free wishes" rule would probably kick in if you tried to wish-chain
Yeah, the DM said that if I gate in another creature with Wishes, I would have to pay the creature for the Wish. Same price as paying a Wizard to do it. :smallannoyed:
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Re: Defend this City! [3.5]
Given your wealth limitations and lack of help I really think the only way you'd have a chance is with some kind of divine intervention either the angels
I mentioned before or a deity which is probably less likely.
One thing that might help is greater illusion spells and creating a fake town and people or make it appear that there are no people in the city. Given the size of the invading army it surely would last forever but it might give the town a little more time to defend itself when the attack comes.
The Winter King is right though, BOED is going to be a good bet for feats, spells, and items. I also think its safe to say anything short of a full cleric or arcane caster is your only good choice. Any martial classes aren't going to be able to do anything for you.
Just out of curiosity, is this a challenge just for you or are you in a party?
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
Kansaschaser
You are basically like Cassandra from Greek mythology. You may know this even is comming, but no one will believe you. No matter what you get on a Bluff or Diplomacy check, no one will help you. You must defend the city by yourself.
Are you still allowed to use diplomacy to turn people into your fanatics? They might believe you are crazy and no demons are coming, but they are happy to set up the preparations because it would make you happy.
What alignment are you? As an evil artificer, you could get a LOT of crafting xp/gold from sacrificing fanatics (via the BoVD sacrifice ritual), just so you don't have to worry about pesky things like WBL. Make a **** ton of scrolls of Celestial Brilliance. Go around city/have fanatic wizards go around the city, casting it in every single crevice. Not sure if you can stack Bane Magic (outsider) on it, but if you can, go for it.
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Re: Defend this City! [3.5]
Quote:
Originally Posted by
The Winter King
It may be wise to look at BOED. Its full of stuff to kill evil outsiders.
Good spells(no pun intended) are:
Celestial Brilliance: Evo, S/W/C 4, 60ft light deals 2d6 to evil outsiders every round. Lasts for Days/CL on objects. Fill the city with them
Blinding Glory: Evo S/W 9, 100ft radius spread/level, all evil is blinded while in light with no save or SR. Hour/level. Very nice.
Other than that, If you find away around money constraints, Holy Word traps are great.
Antipathy and similar cast before they arrive might guarantee they not enter the city.
If possible find allies: Celestia, Ysgard, Baator, and Gold dragons may be willing to help you.
Or Evacuate the City Via Kidnapping.
I like Celestial Brilliance and Blinding Glory. I need to find a good way to use them. Maybe I could be a Cleric 5 / Runecaster 10 and place a bunch of runes around the city of Blinding Glory and Celestial Brilliance. I need to figure out how much each rune will cost though.
Quote:
Originally Posted by
invaderk2
Given your wealth limitations and lack of help I really think the only way you'd have a chance is with some kind of divine intervention either the Angela I mentioned before or a deity which is probably less likely.
One thing that might help is greater illusion spells and creating a fake town and people or make it appear that there are no people in the city. Given the size of the invading army it surely would last forever but it might give the town a little more time to defend itself when the attack comes.
The Winter King is right though, BOED is going to be a good bet for feats, spells, and items. I also think its safe to say anything short of a full cleric or arcane caster is your only good choice. Any martial classes aren't going to be able to do anything for you.
Just out of curiosity, is this a challenge just for you or are you in a party?
I did a rebuild quest where I was sent into the future. I fought the invading army and died. I was then teleported back to the past and "repaired". I was given a new body and new abilities. So, I can make anything I want. Of my party, I was the only one teleported into the future. I know my party will be there in the city and they will perish as well. I can't convince them of what will happen either. Although, they know out of character. They are doing a pretty good job in character of acting like I'm paranoid.