System:
3.5 with some house rules
Starting Level:
3rd
Wealth:
1.5 x WBL
Races:
Core only
Classes:
Any from the allowed sources, Alternatives, eg: Thug, Cloistered Cleric, by approval only.
Stat Generation:
three sets of 4d6b3x7 choose the best.
If I deem all sets to be detrimental I will allow a 38point buy back up.
Generating HP:
Roll or Average, which ever is better.
Are Traits/Flaws allowed:
No sorry.
Alignment:
No alignment restrictions, but all characters must be able to play nice.
Books/Sources:
Core/SRD (No Psionics)
Complete Arcane/Warrior/Adventurer/Divine
Races of the Wild/Stone/Dragon
PHB2
Deities & Demigods (Normal D&D Pantheon)
Magic Item Conpendium
Setting:
Homebrew world
Is Homebrew Allowed?
No
Is Multiclassing Allowed?:
Yes. No penilities.
Background:
2 to 3 SHORT paragraphs just so I can get to know what drives your character and where he/she came to be what he/she is.
Please be creative, but keep it within the confines of the setting and nothing really out there.
I would also like you to include 1 or 2 people, including what class(es) they are, who have taken exception to your
character, and the reason for this as they may just turn up somewhere along the line.
Setting Background:
The Kingdoms have been torn apart, all the free races of the continant are scrambling to stay alive.
What has caused all this? The Covenant of Asmodeus.
For the past 15 years the Covenant, a group of 9 Wisards, Sorcerors and Clerics have been striving to conqure the land,
enslave the free people so they can capture the essence of the people pain and suffering to bring about the ultimate goal
Altaranis Mosoleon, the head of the Covenant.
To assist them in their endeavour they have a squad of Generals, Assissins and Blackguards called the Hand of Asmodeus.
These foul warriors lead the Covenant's armies, execute high ranking enemies via stealth and gile and take great pleasure
in causing the suffering of all those captured in battle.
The Kings and Queens of the Free have banded together to confront this threat but have so far been unsuccesful in throwing
them back, only slowing the the Covenant's expansion.
The Coalition of the Realms have come to stalemate on how to proceed with the defence of their peoples, all their efforts
have born only brief victories so they have decided to try and fight the Covenant at their own game.
To do this they have sent word throughout all their kingdoms for those individuals who might be able to do what needs to be
done.
These individuals are you.
Houserules:
Nothing too major here, but these are now as follows:
Haste: If from the spell, it no longer ages you a year, but to readjust, you are subject to the effects of a Slow spell for the same length of time as you were hasted.
Improved Crit & Keen/Impacting DO stack. I veiw one as a magical weapon effect and the other your character personal aptitude with the weapon.
Web is now 1 minute/2 levels with Strength break DC of 15.
Stabalising is now DC 10 + last amount of damage taken, use your CON mod.
Heal Checks now a DC 15, doing 1d6 points + 1 per point above the DC.
Maybe more depending on what situations arrise during the game.
EDIT: The Assassin PrC no longer has to be evil, and instead of killing someone purely to join the assassins, they must have killed someone purely for payment.