Q72: Probably staring me in the face but can a Barbarian/Frenzied Beserker have both their Frenzy and their Rage active at the same time?
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Q72: Probably staring me in the face but can a Barbarian/Frenzied Beserker have both their Frenzy and their Rage active at the same time?
A 72: Yes. "The effects of frenzy stack with those from any rage ability the character may have." Last sentence of first paragraph on Frenzy.
if a druid drinks a potion of enlarge person and then casts Shillelagh on his club what damages does the club deal?
Enlarge person states that "Multiple magical effects that increase size do not stack" but Shililagh states "It deals damage as if it were two size categories larger" and the "as if" Is confusing me!
I'm confused about the wealth/level guidelines and how they relate to items.
If, for instance, a PC owns a hand of the mage, does it count toward their wealth as 900 gold (the price to buy in a store) or 450 gold (the price at which one can sell it)?
The "as if" means that only the base damage is modified and the stick does not actually become larger. You do not get extra reach either.
A medium creature that is Enlarged and has Shillelagh cast on its club/quarterstaff, would become Large and wield a Large club/quarterstaff that does
the damage of a gargantuam club/quarterstaff. The creature has a reach of 10 ft. as is normal for a Large creature.
Actually this is not true. The description says that if injured the badger starts to rage. It does not say that the badger cannot activate the rage voluntarily but odes not give a required action for it either, it only states that the badger cannot end the rage voluntarily.
Q73:Can the base creature of a lycanthrope have a template? Alternate Form states that it cannot be used to take the form of a creature with a template, but the lycanthrope text does not have this restriction to the base creature.
Does this mean you can be a were-(creature with template), you just wouldn't actually be able to turn into it?
A 73
Sure, the base creature can have a template, as long as it is one that does not change its creature type to something other than Humanoid or Giant (the only types which can be affected by Lycanthropy).
Note that the lycanthrope's animal form does not inherit this template, and is normal for whatever animal the character changes into.
Q 74 Do Spirit Shamans, as Spontaneous spellcasters, qualify for the Ashbound feat?
A 67 continued
The rules don't give an activation time for a Fighter to rage, nor is a Fighter's rage limited to only +4 Str...
A badger is given no ability to rage voluntarily, and so does not have one.
A 74
They can select the feat. On any day in which they don't select some iteration of Summon Nature's Ally as one of their daily spells, they do not qualify for the feat, and lose access to its benefits; should they then select one the next day, they regain access.
Q75 (follow up to 73): Can the base animal of a lycanthrope have a template applied to it?
Q76 (follow up to 75): Can it be advanced to a larger size (and thus better stats) by giving it more HD, as long as it stays within size restrictions?
Q77. Can a +2 Weapon be changed into a +1 Weapon with a special ability, such as flaming or defending?
A 75 No.
That's a limitation inherent in the Alternate Form special ability, which is what you get with the Lycanthrope template.A 76 Probably not, but ask your DM.Quote:
A creature cannot use alternate form to take the form of a creature with a template.
All lycanthropes are subject to DM approval. As you noted, a lycanthrope based on an advanced animal would still be required to be within the size restrictions. The basic problem with a DM allowing such an advanced animal form is that the character would be promoted by an even greater amount past their fellow PCs, and creating encounters that would work with a greatly mismatched party is either tough or impossible.
A 77 No.
Weapons can be upgraded, but not downgraded.
bumping this, since it got buried last page.
I'm mostly trying to figure out if the birds act like creatures summoned by summon monster spells or not, and if I need to worry about my character leaving evidence behind(he's trying to become essentially a phantom thief)
Q 78
Are there any informations about how to make (craft) poison? i couldnt find any further information except things like the types or some example poisons. Complete Scoundrel have some craft dcs so iam sure there have to be a way to craft these things...
Thanks in advance
A78 Complete Adventurer has Craft(Poisonmaking), it has the table for crafting DC and rate you can craft it.
I would also recommend looking at "A Poisoners Handbook", it has other poisons with there crafting or harvesting DC.
...
Q79 With a weapon that does multiple damage types; Morningstar, dagger, etc; Do you need to specify what damage type your doing or does it do both types of damage.
This is for weapons that have a single damage die used, not weapons like Gnome Hooked Hammer.
A 79
That depends whether a weapon does either damage type or whether it does both. The morningstar does both bludgeoning and piercing damage, with the dagger the wielder has the choice of doing either slashing or piercing damage.
Q80:
How long does a Factotum's inspiration points last for? I assume that they last beyond the encounter, but is there a time limit of how long they last for? ie, 1 hour, the next time you rest, 24 hours, etc.
Q81:
When a Factotum enters into a new encounter, they receive inspiration points, do these stack with any inspiration points not previously expended or does it replace any previously held points? For balance's sake (so you can't accrue 100 points at low levels and then sneak attack for 100d6 damage) I'd argue/infer that it resets when you enter a new encounter and you lose any currently held.
Q82:
What qualifies as an encounter, for the purposes of gaining inspiration points? A level appropriate encounter? Punching a NPC? I mean, traps have a challenger rating, do they qualify? Again, I assume that if you'd get XP from the 'encounter' it would count as an encounter.
A80 Your inspiration points last until your next encounter.
A81 A factotum enters an encounter with all of his inspiration points, at the end of an encounter he regains his spent inspiration points. You have a cap on your max inspiration points, the inspiration points given by your factotum level and if you have taken it Font of Inspiration.Quote:
Originally Posted by Main 3.5 FAQ
A82 This quote says it well.
Wizards FAQsQuote:
Originally Posted by Main 3.5 FAQ
Q83: I swear there was a spell that allowed you to basically become invisible for one round as a swift action, but I cannot find it. Does anyone know this spell or did I imagine it? If yes, where is it from?
A83 The Swift Invisibilty spell is found in the Spell Compendium.
Re: A 82
Actually, from a RAW standpoint, that quote says nothing at all. You can't "assume" something that's not written in the rules. The Dungeon Master's Guide has a STARTING AN ENCOUNTER section on page 22, but doesn't have any rules regarding ending an encounter.
Officially, an encounter ends:
Anything else is somebody's house rule.
- when the DM says it ends; or
- when a new encounter begins.
Q84 What happens if a cleric becomes a deity? Does he still get his powers from another deity? What if the cleric has a higher divine rank?
Q 85: Does an Energy Bow scale with size? Like if a large sized creature bought one for his/her scale would it do 3d6 force arrow damage?
A 85 No.
Hank’s Energy Bow is a specific magic weapon. It's sized only for Hank. A weapon of a different size would be a custom magic item, and it would behave whichever way the individual DM who permitted it wanted it to behave. The cost for such a custom item would also be at the whim of the individual DM.
Q 86
Are there rules for bull rushing objects?
Q87
I want to know where is a site where people post their completed characters/character sheets that I can access and look at others' sheets? I assume something like this must exist somewhere because there are thousands of people playing d&d 3.5 constantly making new characters and some must upload the information to the internet. I'm just not sure which terms to use to search for it. Specifically, I'm NOT looking for general character builds like for example Factotum 8/Chameleon 10/Swordsage 2. I'm instead asking if there's somewhere where people who have completely filled out a character sheet with a character they've played as or plan to play as complete with skill points, inventory, equipment, special defenses, etc. all filled out in detail.
I want to see a big list of hundreds or even thousands of character sheets like this I can look at character sheets that people have made of characters so I can look over it myself to get ideas for my characters equipment/inventory/feats/alt character options/etc and steal tidbits of ideas or even whole characters. It's one thing to look at a handbook and get some good ideas, but it's generally easier to look at a completed character sheet with everything filled out and see that. Most example builds I see posted on forums just include a general level progression with maybe feats, but don't include skill points/inventory/equipment specifically at the specific level the character is at and it is that kind of information that I am looking for and want to know where to find. Thanks.