Yeah so now the you have control of the Mafia and the police force. You should put a hit on the lead decetive, that trouble maker.
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Yeah so now the you have control of the Mafia and the police force. You should put a hit on the lead decetive, that trouble maker.
That would be incredibly stupid of the Dark. IF he kills his original body, he goes poof.
What really, that definitly wasn't all part of the plan.
I'm wondering how this is starting.
Noone seems to be attacking anyone yet.
Will anyone hire me or will I probably have to think of my own reasons to get into the fight?
The skeletons have mostly been sneaking around watching. They're going to try an assassination soon enough though.
I have already killed 153,000 people today on a place called Earth. What have you guys been doing to promote interplaneal warfare?
I'm introducing a new character that might be the cataclysm you need to start off the wars.
I killed the people on earth.
I killed the universe.
Well honestly? I haven't killed anybody yet. That needs to change. How do I participate in the war to maximize the body count and big things going boom?
Well, my guild is currently targeting and killing random NPCs. I don't really know if they may go onto PCs... But I think not.
They may just kill one of the other guild's NPCs by accident... that would be idiotically fun.
That doesn't sound very explosive at all...
*taps nose*
I'm a' workin' on it.
Well, we fought a minor guild war with the dwarves. Of course, it was incredibly short. They attacked some warehouse in our district, I don't know why, and then retreated with heavy casualties. We investigated the warehouse but found nobody there who could have inflict those casualties, and our own men were inactive for all of the battle save for the end, when they retreated and we started sniping at them. After that, they sent a group into the slums, which we ambushed and killed. Meanwhile, killed a few of the sabateurs they had sent to our HQ, having sustained moderate casualties from the transaction. They retreated a short while ago, going to the mountains, where our allies are keeping an eye on them.
By the way, does anyone know a dwarven cleric? We have a bunch of bodies kind of lying around. We've looted them, but since the hostilities between the GSA and the dwarves is over at this time, we feel that they should probably be buried.
Posted my guild's HQ in the Desert thread (that took forever to find...).
I'm having trouble thinking of any reason why Gent might pick a fight with anyone. If someone would be so kind as to assault the OmniShop, I would appreciate it.
*Sends a bunch of kender to the OmniShop*
Are you serious? Kender? I admit that they may want to loot the place, but...
Meh. Send 'em in, I'll blast 'em to hell.
This still needs somethign catasrophic to set it off. I've been thinking of a way to do that:
Aercath moves for an alliance with the mafia in the wake of Rilik's death. K'shakh moves for an alliance with the GSA on Aercath's behalf. Undead, Mafia, GSA. Massive, three-armed alliance with the will and very possible the means to take over the entire town. The Mafia don't want those damn coppers in the way, the GSA want equal rights their people aren't getting in the town, and Aercath just doesn't like leadership of any form. Anyone wanting to overthrow a town government would set up camp with our side, any "loyalist" factions would theoretically band together to oppose us.
I like the idea above. The GSA has no qualms about allying with the Mob, because the MOb doesn;t exist, and because the MOb is at least honest about begin criminals (unlike the leadership of the town, who the GSA have always regarded as self-sanctioned criminals in disguise, having gained control in the First Guild War.)
Though the GSA might be troubled by allying with the undead, they will do so if they must, and, seeing as how a giant army of possibly genocidal dwarves is marching on the town, they really do need as many allies as they can get.
The undead, for what it matters, are officially CN. We'd be CG if more undead were allowed to be good. Additionally, we've got the power to give any slain goblin a few options of how he may keep fighting for his brothers, if he's willing.
My Thr-Kreen will, next time I get on, raid a small dwarven community for reasources.
^^ Roughly one-third of all dead goblins are certainly willing.
How do the guilds feel about suped-up night leonals as hunter-trackers and super-soldiers? There needs to be some combat application of my newest idea...who wants to not be the guinea pig?:smalltongue:
The dwarves have allied themselves with humans, they are in a state of open war with the GSA and undead, possibly mafia. they have launched an attack on the Deathkeep and the GSA HQ. both offensive fronts have failed. The navy is attacking and blockading the docks, also.
How many goblins would want to have their soulds pulled back when they're brought back (sentient undead) and how many would just want their bodies animated (mindless undead). The death keep would welcome both. Mindless are nicer, since we don't really care when they die (they have literally no minds and cannot feel pain), but intelligent undead can actually be used as things besides gigantic number-advantage meatshields.
The Undead have met the DH alliance twice in battle, thus far, once with K'shakh and a small contingent of mindless undead managing to rout a sizable dwarven force and cause up to five-hundred casualties, the second time when they attacked the deathkeep, wherein we caused at least five-thousand casualties when we used our flying castle as a weapon and crushed 5,000 human soldiers. More were probably killed in the horrendous onslaught of spells cast by mages. Any corpses of the second battle were annihilated by the effective nuclear explosion created by the undead to end the battle. The corpses of the 500 dwarves were raised and sent as messengers before being re-slain.
K'shakh is still grievously wounded, and about 460 mindless undead have been slain. Approximately 1,000, if you count the dwarven re-animations.
The dwarves never wanted to be reanimated or ressurected, nor do the humans. therefore, you cannot use them.
Or, rather, it is morally inappropriate to do so. Then again, attempted genocide of the Goblin and Undead people is slightly more socially irresponsiblity than a few abuses of corpses.
Unless you're saying that from now on I don't have permission, OOC, to do so, in which case, okay, accepted.
I'll just come up with an IC excuse like... a contingent Trap the Soul. Yeah.
((Rules lawyering Alert!: Souls aren't required for nonsentient undead. The Animate dead spell does not specify it, and the section dealing with ressurection only says the character must be willing to be ressurected. Undead are not ressurected, do not need souls, and would thus be unnaffected by trap the soul.))