Whoops! Obviously an extra "not" slipped into my post. Thanks for pointing that one out.
-Blue
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4174: No matter how insane my arcane caster is, I may not accompany every offensive spell with a wild cry of "Fra-Zooooowww!", "Sha-Blaaaaaaaaaam!", "Bla-Zooooowwwww!", or "Ba-Loooooooooooosh!"
4175: My Druid may not be named Alfred Hitchcock.
4175b) In fact, "burn, baby, burn" is NEVER acceptable.
4175c) ...no, it does not matter how much fire damage or other fiery aspects you cause.
4175d) ...or how much you tire out a target or buff their physical stats.
Is "Disco Inferno" acceptable if you're playing that Primal Music bard PrC? I don't remember the name of the class off-hand, but one of the songs you learn was called (I believe) Ballad of Flame.
4176: you and your friend are not allowed to play a cleric names Leiroi' and a fighter named Geenkines Even if they are lawful good
4176b: Nore may their battle cry be "at least i have chicken"
4177: Just because its their own fault does not mean i can laugh when the annoying char dies
4178: The verbal component for Call Upon Holy Might is not, and never will be "Shazam!"
4179: Nor is the verbal component of Dismissal "kltpzyxm"
4180. It is not polite to offer a piece of Garlic Bread to the Vampire.
4181. In the ongoing saga, "Whoops" isn't a sufficient apology for ripping a tunnel through every plane in existence using a major artifact.
4181b. Even if you didn't think it would work.
4182. If the mirrors in the room make it painful to have a torch lit, it is not the best idea to cast Daylight.
4183. It is considered poor form to cast Continual Flame on the Dwarve's beard when he boasts about his Darkvision.
4184. My Warlock is no longer allowed to pose as a Fire Elemental by combining Fire Resistance 5 and Retributive Invisibility.
4185. I am no longer allowed to see the Player's Handbook when I have 1k+ gp left during character creation.
4186. There is no possible justification for a celebate priest of Pelor to be carrying around masterwork manacles.
4187. Even if they did come in handy that time.
4188. I am no longer allowed to answer questions by activating my rod of wonder.
4189: a lycanthrope Warlock is considered bad taste especially when using Fiendish resilience
4190: I am not allowed to teach my bat familiar how to speak Chicken
4190b: Not even if it is to talk to the Sorceror's chicken familiar
4190c: And especally not to talk to other chickens
4191: There is no such things as a swarm of chickens
4192: No not even when one of the pcs is an elf with green traveling outfit with a cone hood and heavy blue steel and the royal symbol on it is three golden triangles making one larger triangle, and attacked several chickens.
4193: Even if there was it won't do 6d6+6 when we're lvl 3.
4194: Just because I am an Alienist does not mean I can talk about UFOs.
4195: Shouting, "FOR CHAOS!" as a battlecry while playing Shadowrun.
4196: Using Influence the way it was intended.
4197: Using Influence in ways that were never intended.
4198: Using Physical Mask on my violent teammate to make him look/feel/smell/etc like an attractive female while the team's suave, womanizing face is drunk and not paying attention.
4199: 90% of the things I'm going to do tomorrow night with my new illusionist Trickster shaman.
4200: Intentionally competing with my teammates to see who can break poorly-planned modules the hardest.
He didn't write it, but I suspect he didn't review it thoroughly in advance. The problem was it led to an argument, where the PC rightly stated we were getting railroaded and the GM was borking the rules to make it happen.
The plot absolutely required a suspect escaped a meeting in the park. Unfortunately, one of the teammates was a Physical Adept with Missile Mastery. Basically he can throw common, every day items with lethal force, if he wants to. In order to ensure the getaway, two spirits popped out and used Confusion on the party... which the adept was barely affected by. So naturally the adept lobs a few playing cards at the suspect with sufficient damage on impact (even after armor is accounted for) to put her at -4 stun. This is where the fudging and arguing began.
Now that's not even the worst of it. I wasn't playing with my normal character (different set of missions that session). If I was, I would have broken the module before the spirits even materialized. My normal character is a raven shaman who specializes in mind control. All I'd have to do is cast on Influence spell that made her run up and hug me, then use the touch-range spell Knockout on incredibly high force. I could have also destroyed her motorcycle, crippled her, or gone astral and annihilated the spirits before the combat began, then use Mind Probe to get the answers we needed after she was subdued.
The module wasn't just broken because the writer missed a couple abilities/spells. It got broken again later by the same PC using mundane, not-even-slightly special stun grenades. Okay, you've written that there are two heavil armed people, waiting around a corner up a stairwell. What person isn't going to consider using a grenade?
4201c: Bullseye is also an unacceptable name for a physical adept with Missile Mastery.
4202: in the continuing saga, Whoops is not sufficient apology for letting the identity of your werewolf party member slip within a highly lycanthrope-hating church of Pelor. and then preventing said member from quickly escaping, resulting in the death of your rogue, the excommunication of your cleric, and the loss of your party's major source of rewards.
4203. The DM may not make Samuel L. Jackson the BBEG of this game.
4204. He may, however, make him the Guildmaster of the organization the PCs belong to.
4205. The DM should not put an eighteenth level fighter up against three ECL 5 characters.
4205b. Even if they won.
4206. If you decide to assassinate the rest of the party while they fight the level eighteen fighter, arguing that killing town guards will draw negative attention to the guild, you should not then kill a handful of them with collateral damage by centering your shots on your party members to ensure lethal damage.
4206b. ESPECIALLY if, at this point, the party is the entirety of the guild in the first place.
Oh yes, this happened. On the bright side, I now have recurring villains for my own games: The League of Extraordinarily Badass Mother(You know what goes here.)
4209: If we are playing Cthulhu, and I'm running the game, and the players are being stupid and choosing to ignore all plot hooks, I am not to threaten to drop a Shoggoth (think Gargantuan Black Pudding) from orbit on to their location.
4209: Orbit should never be mentioned in a fantasy setting.
4210: There is no disease called "Disco Fever," and it is not a Save DC 28, hideous and unholy combination of Ghoul Fever and Otto's Irresistible Dance.
4210a: Thus, there is no such thing as a "Disco Ghoul."
4210b: Ever.
4210c: Not even Rod Stewart.