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Old 02-13-2011, 12:21 AM   Top  -  End  -  #1
Draconi Redfir
Ettin in the Playground
 
 
Join Date: Feb 2010
Location: 
Gobbotopia
Gender: Male
Default I wanna play a choker. (PEACH) {3.5}

Edit: just a thanks to evryone who helped me out

Allright, so I’m playing in a campaign, and while my current cleric has yet to pass on, i wanted to create a character ahead of time so i don’t waste an entire session getting him ready.


After seeing it in my DM's monster manual, i remembered that I’ve always wanted to play a choker, but never got around to it. so I’ve come up with the following; anything i should remove/edit? any assistance would be appreciated.

~~Final Result~~
Choker

Type: Aberration
Size: Small (3ft ish)
+2 Str, +2 Dex, -4 Int, –2 Cha
Skill Bonuses: +2 to Hide and Move Silently.
Slow speed: (20ft/ 4 squares)
Space/Reach: 5ft/5ft
Darkvision: 60 ft
Climb Speed: 15 feet* (*Chokers have a +8 racial bonus on Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened.)
Lashing Arms: As a Swift action, a Choker can extend its natural reach by 5 feet until the end of its turn.
Swift Movement: As a Swift action, a Choker may take a 5-foot step, even if it has already taken a 5-foot step this turn.
Natural weapon; Tentacle: 1d6+Str (melee) (can use twice as a full-round action)
Sticky Fingers +2 to grapple checks


Rejected ideas

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Some homebrew i need help with.Fin stuf
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Last edited by Draconi Redfir : 02-19-2011 at 10:35 PM.
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