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Old 02-21-2011, 05:54 PM   Top  -  End  -  #51
Grey_Wolf_c
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Join Date: Aug 2007
Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC

Quote:
Originally Posted by Shadow_Elf View Post
And with those completed, we have finished the exercise! I will post the IC thread in the next few days. Feel free to organize party ritual components and whatnot amongst yourselves.
Rules Question: Shadow Elf, do we need to keep track of and differentiate the components used for the different ritual types? (alchemical - arcane, herbs - nature, etc.)

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Ship name: My first vote goes for Midnight Mirage (I like alliteration; it's a character flaw). My second vote (if Midnight is voted out) goes for Blue Mirage.

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Rituals

We seem to have quite a few duplicates. Mind you, I'm not sure it's a bad thing (redundancy), but obviously culling them would give us more cash for other rituals, as well as components. I think it will come down to the ritual, though - some, like Comprehend Language, cannot be conferred to others and it is useful for several people to have it at the same time. On the other hand, rituals like enchant/disenchant/transfer can be centralised. I am happy to let Rahman be team enchanter. Equally, the wind/water rituals could be held by Amirah only, except maybe the "breath water" for emergencies (and even then, given that a ritual takes about 10 minutes, that's going to be one placid emergency).

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Ritual Components

I was thinking we should all carry enough mystic salves for at least one resurrection, but at 5000, it ain't cheap, so maybe only 1000, and hope we don't need more than one person raised. Beyond that, The most likely ritual candidates for frequent use are the ship-improving rituals (Enhance Vessel, 400 gp - 80 each; Summon Winds, 50 gp - 10 each - I suspect we may want to use this one a lot), the survival in water ones (whole range of prices, up to 80 each for the quite nice Water's Gift) and the transportation ones (I like Eagles' Flight, 80 per person, we can fly).

In fact, looking at them, the 80 gp/person keeps popping up, so maybe 800-1600 gp worth of each herbs and alchemical reagents would keep us well stocked for a while.

By the way, A'den, you haven't bought any rare herbs (nature rituals), and you shouldn't be able to have residuum yet ("You can’t usually buy [Residuum] on the open market; you acquire it by draining it out of magic items." PHB 300). Otherwise, that would be a ridiculous way around Shadow Elf's limitation on magic items: buy enough residuum to build the other magic object you want, and in your first post use enchant magic item to create it.

Grey Wolf
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