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Originally Posted by Amechra
No comment on most of the mechanics, but I like Internalization (you know, the option with your mind blade?) Combine with our good friend Tashalatora, and you have a potent brawler on your hands (3d6 damage per attack, able to take 10 on those attacks, and a couple of other goodies? Count me in?)
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Glad you think so. Also consider you've got yourself basically a built in ki blast since you can still throw your mindblade regardless of the form you currently have it in. It can be pretty cool.
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Only problem I have is something like Mahu Je (or however you spell it; that legacy weapon that can transform into a mindblade), plus a Dragonshard Pommel could potentially grab you any enhancement onto your mind blade; I especially like me my Aptitude Fists (for only about 2000 gp, and which can't be taken from me).
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I'm not familiar with the Mahu Je or Dragonshard Pommel, but I'm personally inclined to say "Doesn't work with this version of the soulknife". You've already got a effectively +11 weapon, which can either be +6 with +5 enhancements, or +1 with 10 enhancements, +2 of which you can change on the fly for things like bane; or holy to bypass dr and hit weaknesses.
I could maybe see the legacy weapon thing being adapted so that your mindblade can gain special legacy weapon powers (if I recall correctly they get some neat random abilities beyond just enhancements, like casting some spells x/day.), but nothing to stack on a more weapon properties than what you've already got access to. Instead of looking for ways to make your stick bigger, a soulknife should be looking for ways to spend that 200k gold he's no longer having to spend on a weapon.