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Originally Posted by masterjoda99;
Oh, and instead of the Sidereals charmset from their manual, assume me to be using this rewrite instead.
Re-asking this
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I've never liked that rewrite, it's always seemed like most of the Charms in that hardly ever work, only applying to certain specific circumstances. It's made even worse by the fact that you have to rebuy each Charm to open its area of influence slightly. I agree that Plague_of_Hats' is much better. Although, to be fair, I've never seen either of them in play, so this is just the impression I get from reading them.
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Originally Posted by Kylarra
Your 10s double now, which is a pretty big bonus for things.
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All heroic mortals double 10s, you don't need to be enlightened to do that.