Ogre in the Playground
Join Date: Oct 2010
[Compendium] Homebrewer's Spell Compendium
An in the works compendium of homebrewed spells.
--[Base - Class]The Solstream
An invoker channeling the energy of the sun.
--[Class - Base] The Elemental Slayer
Energy infused monks that make use of Ki for elemental effects.
--[Base - Class]The Anointed Knight
Prestige class for the Knight Eternal that functions similarly to a holy-poisoner. Using holy oils and compounds.
--[Class - Base] The Dragon Slayer
A class that channels the power of a dragon master or parent for increasing capability as they develop.
--[Class - Base] The Aesthetic Sage
A class that channels grace and style into an elegant combat focusing on ending a fight before it starts with it's aesthetic strike.
--[Class - Base] The Gloamstrike
A potentially powerful psionic class with full BaB that channels their powers through their weapon.
--[Class - Base] The Voidsoul
A class that draws it's power from a source of pure evil and a blackened heart.
--[Class - Base] The Tendersoul
. (And Pureheart Variant)
A class that draws it's power from a source of purity and light, with a clean and innocent heart.
- --[PrC] Tornsoul.
A class that's torn, conflicted, and confused between the fighting powers of light and dark within their hearts and minds.
--[Class - Base] The Dreamwalker
A class that draws upon the essence of dreams to gain it's power, and to walk among the dreams of those around her, even controlling them.
--[Class - Base] The Octopian Lord
A mage who's studies have taken them towards the depths of the oceans and into the aberrational creatures that lie there in, in the power... of tentacles.
--[Class - Base] The Tentacular Knight
A knight who has been tainted by the abyssal might of the great tentacles, their power changing their body and pushing them to assimilate their foes.
--[Class - Base] The Tentastical Shadow
A rogue who picked the wrong door and became entwined with the powers of the great tentacles that now bond to their body, giving them power of a peculiar source.
--[Class - Base] The Professional
A skills master that serves as a replacement to the Expert NPC class and a valid option for PCs that want to up their skill game.
--[Class - Base] The Battleborn Cuddler.
A melee invoking class derived from my Sacred Something. They only benefit from their full base attack bonus and number of Invocations during combat, then their exceptional healing and recovery abilities out of combat.
A divine answer to the undead, beings that scorn death through an over abundance of life energy.
--[Class - Base] The Starcry
A class of mortal or immortals who seek to achieve greatness through self-perfection through machines under the watchful eyes of their own guardian star.
--[Class - Base] The Colossai
Strong warriors infused naturally or unnaturally with the power of a golem, capable of assuming a golem-like body encasing their own.
--[Class - Base] The Stylist
A class that derives it's power from fashion itself, assuming different styles and outfits for just about any occasion to take on different traits.
--[Class - Base]The Arcane Evaluator
A class that sees the world through different eyes, the world being nothing but complex mathmatics or runic information that guides existence itself.
- --[Class - PrC]The Reapers.
Arcane evaluators who take up a more cosmic mantle to act as agents of balance.
--[Class - Base]The Keeper
A peculiar summoner who takes with them a spirit companion to aid in their quest to capture creatures she faces for summoning later, or assuming their traits for herself for more personal combat.
--[Class - Base] The Osteokinetic
A psychic creature that manipulates bone directly by manipulating the most minute of it's particles in unison, in turn gaining the attention of shadowy creatures that appear to service the psychic for reasons unknown, curiosity? Sense of kinship? or do they watch and lie in wait...
--[Class - Base] The Maid
The ultimate servant bound to her masters every wish that she might serve to bring about her master's every desire and defend them, that their life will never be cut short. First class I made.
--[Class - Prestige] The Master
A simple, perhaps poorly made prestige made with the maid in mind. First prestige I made.
--[Class - Base] The Force Adept
Perhaps another poorly made class of mine, I didn't know a thing about maneuvers at the time, the class focuses on various tricks it gains, maneuvers if they're even usable as written (Read; barely written), and a ghostly blade of colored energy. I may remake it in the future.
--[Class - Base-remake]Cipher's Sorcerer enhancement.
My old take on the sorcerer. I don't quite like it, and it's a bit bland, but that's just my personal opinion. Another one of my early classes.
--[Class - Base] The Steelsinger
An invoker class channeling the power of their voice to bring about effects, namely their invocations named
tunes, and initiate challenges.
--[Class - Base] The Stubborn Fighter
A class I made purely just for fun but turned into a ragefest and I believe several mean spirited comments.
--[Class - Base] The Mecha Pilot
A class of trained pilots that control large and intimidating mechanations of great destructive power.
--[Class - Base]The Scallywag
A rogue like class themed after a dashing pirate... didn't really turn out as I'd liked.
--[Base - Class]Eternal Knight
A noble paladin making use of
blessings and a unique sword instead of a mount.
--[Base - Class]Wandering Paladin
Simple Paladin tweaking, making them more focused on traveling light and easy.
--[Step- Classes] http://www.giantitp.com/forums/showt...2#post12624182
--[Class'ina can] http://www.giantitp.com/forums/showthread.php?t=230983
Two horribly received ideas I made purely for fun. I believe I was outright insulted at least once for them.
[Base Class]Relentless Sorceress
My true take on a sorcerer revamp. The relentless sorceress, to me, is a sorceress as a sorceress should be.
[Base Class]Labyrinth Knightv2
Noble warriors of cosmic influence as part of an empire stretching across the stars. They take it upon themselves to watch and learn, observe worlds they secretly protect and even sabotage their technological development when necessary save for when orders are given that the world is ready to develop in that way.
[Base Class]Sacred Something
A class that radiates divine power as they serve as a conduit to any deity, permeating their body allowing them to give healing, restoring, or divine cuddles.
[Base Class]The Necromancer
A take of mine on a necromancer class. Not entirely finished as it could be, based on the same features of the osteokinetic.
[Base Class]The Cheater
A class that manipulates properties of luck and physics in a similar source the Arcane Evaluator exemplifies.
[Base Class]The Witch
A witch class I created, I'm quite happy with it. They channel power from patrons and craft tricky hexes with the help of an empowered familiar.
[Base Class]Time Wraith
An initiator channeling time based abilities with influences over madness and death.
[Race-Class]The Legendary Nymph
The Nymph, made legendary and indeed quite overpowered in a 20 level racial class.
[Race-Bloodline-Paragon]The Silken Ooze
A lovable cuddly race that finds a host through sheer cuteness or stealthy subterfuge. They have questionable feeding habits.
A race of quasi elemental beings with sharp gender discrepancies.
A smexy class of fey creatures with fuzzy animal ears on the top of their head and plushy tails.
A tall race of noble survivors stemming from a lost home, their entire plane of reality shattered and broken.
A race of rubber infused creatures of remarkable resilience and elasticity.
An aquatic race of beautiful women and monstrous men that reign over the sea, with many different heritages effecting their appearance.
A bat like monstrous race of blood drinkers.
A beautiful race truely a gift from mother nature. A female only race, they are nature's answer to humanity.
A race of not all that real beings that exist in the mind.
[Race] The Vorimr
An alien race of tall pinkish creatures that may appear frightning, but are very gentle and intelligent coming from a crystaline home world that is in truth a deific psi crystal.
A race of noble humans with great magical origins and prone to becoming minor deities.
A crazed race of extreme survivability and strength.
Horrible monstrous creatures that hide and wait to consume the flesh of mortals.
Ravenous undead creatures that delight in murder and blood.
[Race] The Pretanians
A mysterious race of otherworldly humanoids that have the power to accomplish any task the truly set their minds to.
An awkward quasi-shapeshifting race capable of altering their body while retaining an obvious relation to their true form... which is animal like.
[Race] Blood Orcs
A red skinned race of orc or half orc that proves to be far more intelligent than their parent race, and vastly more long lived.
[Items]Elemental Flavor Rings
Rings of elemental power that release a pulse of destructive power when the wearer falls. Has the curious side effect of altering the way their flesh tastes, don't ask me how that side effect was discovered (JK, clearly they can taste the change in their own mouths constantly, I'm sure it wasn't anything weird).
[Item] Timeless Ring
A ring(s) that bestow eternal youth... unless you were a child when you wore it, then unfortunately you lose your childhood. White a notion isn't it? This is due to an age lock enchantment, it doesn't so much as keep you
young so much as keep you as a young adult.
A great portable cannon crafted by orcs and goblins. Has the humorous ability to serve as a mode of transportation.
[Items] The Legendary Swords
A nice big list of legendary swords, recently expanded to include legendary arms rather than strictly swords. Currently 40 weapons and counting.
[Template] Arch Vampire
Royal vampires that have attained almost deific prowess. Ultimate rulers of vampirism.
[Template] Royal Blooded
A lesser mode of arch vampire that is far more playable for a PC. Royal blooded are the outcome when the ritual to become an arch vampire is interrupted, or for some reason cannot be completed at that time.... or if you just hate my Archvampire.
[Template] The Plaguewrapped '------}
[Template] The Dead Haunt '---------}
[Template] The Pharaoh's Chosen ----}
A set of mummy based creatures set off by my Archvampire and Alphawolf templates, I thought I should give mummies some love.
[Template] The Frankenbeast ------ }
[Template] The Clothcoiled ---------}
[Template] The Bloodfeeder --------}http://www.giantitp.com/forums/showp...59&postcount=3
An attempt at an LA +0 vampire and mummy like template, with the more variable Frankenbeast for a Frankenstein monster template to complete the stereotype vampire/werewolf/mummy/ghost.
[Template] The Alphawolf
The lycanthrope answer to the Archvampire.
[Template] The Valkyrie --- }
[Template] The Morrigan -- } The Choosers of the Slain
[Template] The Reapers '-- }
Various death-gods from Norse, Celtic, and Christian(?) sources. While not actually death gods they are considered something of a deity or powerful supernatural creatures.
[Template] The Immortal Soul--------- v
[Template] The Royal Blood (vamp)--- ^
The Royal Blood again, and the Immortal Soul. Linked again for some reason.
[Template] The Druid
Potent servants of nature itself. They hold to them the respect of true elementals, Gaia herself, and are granted shapeshifting capability and the power to bind or unbind the very fabrics of reality.
[Template] The Aswang
A female only alternate race of vampires known as Blood Angels.
[Template] The Chronoborn
A species of humans who have been forgotten by time, or have gained a measure of power over it.
[Bloodline] Naturally Sacred Something
A bloodline based on my Sacred something class.
--[Class - Base] The Metallurgist
--[Class - Base] The Maidlord
--[Class - Base] The Labyrinth Knight
(futuristic commando from a world far, far away, Incomplete)
--[Template] Essence Eater
--[Base - Class]The Pirate(WIP)
--[Discipline] Ravenous Epoch
Generic Homebrew Threads/Resources:
A collection of tentacle based spells both my own and from others.
A collection of water based spells both my own and from others.
--[Stuff] Table Pre-sets
A tutorial on how to make tables, as well as a collection of preset tables for both your ease and my own :3
It is recommended that you read the tutorial, as the tables I created are base tables and using the tutorial you can customize or enhance tables with tricks such as layered tables, or the colsp function in order to make it look nicer. Colsp recommended over layered, as some people can't handle the smexiness of layered tables.
The Alteration Domain
A quite straightforward domain based on alteration. My first domain before I noticed I could do so much more with them which led to the others, which serve more as a base for creating new spells and a granted ability.
The Meh Domain
I was going to make a description, but I don't really feel like it.
The Booze Domain
A domain based on all things booze and alcoholism. Completely custom made granted power and 9 spells.
The Requip domain
[World / Setting] Stolnwrold
[Celtic // Lovecraftian // Diskworld sorta... thing...]
A domain based on weapons and storing within a dimensional space.
[Feats] Evil Brand + Lichloved
Tweaks to two existing feats.
[Feat] Long Hair.
A feat about having long hair.
Bronze Dragon addition to the Dragon Descendant Bloodline, made for my own use I didn't care to bother the bloodline creator with it and just stuck it here.
Swim, Disguise, Survival
| || Draconic Special|
|1 || Water Breathing|
|2 || Detect Thoughts|
|3 || Alternate Form|
|4 || Control Water|
Bronze Dragons are known for spending much of their time submerged in water. Their Descendants gain the ability to survive in similar conditions. The Descendant can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
The descendant inherits the ability to cast detect thoughts once per day as a spell-like ability.
Bronze Dragons can assume any animal or humanoid form of medium size or smaller. Their Descendants also gain this ability to a lesser extent. When they gain this ability they can choose one animal or humanoid form. They can assume that form three times per day as a standard action, retaining the form for one hour per HD or until it chooses to change itself back.
The descendant inherits the ability to cast Control Water once per day as a spell-like ability.
Last edited by Cipherthe3vil : 04-29-2013 at 04:52 PM.