Quote:
Originally Posted by Alefiend
I can think of a very practical reason to not allow light armor proficiency: Unless you want to have your hands become nothing more than a mass of scar tissue, you need to be able to cut yourself in many different places. Stabbing your way through leather armor isn't a trivial task, but it would be funny to watch. The look on a player's face when you ask him to roll to hit himself would be priceless. 
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Wounds heal.
Quote:
Originally Posted by Eldest
Um, what's the hit die? It should probably be a pretty decent size, since he needs all the HPs he can get...
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D4. I'll be testing D6 HD, but it's extremely unlikely that I'll change it, because it trivializes the weakness (hit point cost for spellcasting) and gives a huge resource pool for the boon (mitigation of GP and EXP costs), neither of which are positive qualities. Use your healthy CON modifier for a large hit point pool like everybody else. :p