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Old 07-26-2011, 10:23 AM   Top  -  End  -  #14
FlyingScanian
Dwarf in the Playground
 
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Join Date: May 2009
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Gothenburg, Sweden
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Default Re: Warhammer 40K Tabletop XIII: "Ironclads, Furiosos and Defilers, oh my!"

Quote:
Originally Posted by banjo1985 View Post
I'd drop the Buzzsaws on the Deffkoptas too, you don't want Initiative 2 models in at tiny unit sizes in combat, not usually anyway.
It could be worth to keep a few buzzsaws, for those times you manage a first turn assault against a vehicle (say, the enemy artillery), but it's pretty much an opportunity cost. I've managed to pull it off a total of two or three times, and I've played I don't remember how many games with orks.

Remember, rokkit'koptas hunt vehicles, nothing else. Then, the saw might be useful for a mercykill when the shooting goes worse than usual and it has to be neutralized for the next turn.
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