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Originally Posted by Callistarius
Wow. Not a fan of either reaction, TBH.
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I could see where the Tyranid player was coming from, though.
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forfeit is there because you have some unforseen circumstance come up (eg illness, family stuff), not "I can't win".
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You can choose to surrender for whatever reason you want. It counts as a loss for you and a win for your opponent. Sometimes Major or Minor or even counted as a 'Wipeout' depending on the TO. Forfeiting immediately after the Deployment Phase is kind of lame though. I mean, Turn 3 or 4 I can understand - I've done it myself. But,
before Turn 1? Yeah. Its really not cool.
But, sometimes there's no point in playing because the outcome is a forgone conclusion. Nobody really likes to lose if they have a choice, and nobody likes to lose when there's absolutely no chance they could've won anyway.
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you learn more from [Major Losses] than yet another close loss that you blame on poor dice rolls.
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Sometimes you can, and other times you just get your arse straight handed to you for no other reason than a bad match-up.
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And seriously, who doesn't plan for mech-based when going to a tournament?
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Common problem for Tyranids is that they
can't. One of the many reasons why they're considered one of the weaker Codecies.