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Old 08-06-2011, 02:26 AM   Top  -  End  -  #4
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Like a clockwork corpse, yet living [3.5 PEACH]

Works

These are the portions that control what everything ends up doing. This affects whether at the end of the day you have a hand, an arm, a heart, or a carriage. With that, it also impacts what things like power end up doing for the device (since you were probably wondering).

As for reading these. The required parts are the minimum number of parts needed for the final device to function. Note, you need one nerve for every tendon the final device will include if it is attached to a person, and if it doesn't connect directly to a person (but another necroclock device), then any nerves in it need to run through the other device as well. Slots, show how many nerves an components there is room for in the work. These include the required ones.

If a work has room for more than one gear component, there are a few ways you can make use of this.
Note that if a work mentions lesser or least gear component, then these may not be done between more than one required gear component in that work. Only with optional gear components and a required one.
Run them offset: This grants twice the responsiveness of the lowest gear component's responsiveness (if three, then triple, etc.). Uses the lowest gear component's power.
Run them as backup: You may switch between which is currently providing power as a swift action, however only if the one you are switching to is not fully unwound. Uses the active gear components power and responsiveness.
Run them in parallel: This grants twice the power of the lowest gear component's responsiveness (if three, then triple, etc.). Uses the lowest gear component's responsiveness.
If you have more than two, you may mix and match these.
Some works have multiple sets of inner workings. In these cases, gear components will be split into sets. In these cases, you can not do the above with gear components in different sets.

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Owrtho
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My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew

Last edited by Owrtho : 09-07-2011 at 05:52 PM.
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