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Titan in the Playground
Join Date: Dec 2004
Location: | I wish I knew... |
Gender: 
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Soulmeld List by Class and Slot
Incarnate
Crown Chakra
Spoiler
Crystal Helm - Good Crown equip for melee-centric
Diadem of Purelight - Good if you are worried about concealment
Enigma Helm - Good if you are worried about divination or charms
Necrocarnum Circlet - Good if you are going Necrocarnate
Soulspark Familiar - Good if you want a familiar
Feet Chakra
Spoiler
Acrobat Boots - Good if you want bonus to Balance, Escape Artist, Jump, and Tumble
Airstep Sandals - Good if you want to fly
Cerulean Sandals - Various movement-based abilities
Impulse Boots - Good if you are worried about Sneak Attack/Sudden Strike or Blastomancy
Hand Chakra
Spoiler
Bloodwar gauntlets - Limited combat bonuses, it's a trap
Lightning Gauntlets - Limited lightning damage, it's a trap
Lucky Dice - Luck bonus to various things, can share with allies
Necrocarnum Weapon - Good if you are going Necrocarnate
Sighting Gloves: - Good if you want to focus on ranged attacks
Theft Gloves - Good if your party doesn't have a Trapspringer
Arms Chakra
Spoiler
Armguards of Disruption - Good against undead
Bloodwar gauntlets - Limited combat bonuses, it's a trap
Bluesteel Bracers Good combat-focused abilities
Incarnate Weapon - Good if you want to look like a Jedi
Spoiler
Basic Effect: Create an aligned weapon: Chaotic: Battleaxe, Evil: Flail, Good: Warhammer, Lawful: Longsword. Automatically proficient in weapon. Immune to sunder and cannot be destroyed. If it leaves your hand, it returns at the beginning of your next turn (if that is impossible, it falls to your feet, and attempts to return to your hand on the next turn). Other creatures may attempt to wield it while it is not in your hand, but does not gain any of its special benefits.
Essentia: Enhancement bonus on attack and damage rolls/essentia invested
Bound Effect: As a move action, charge incarnate weapon. If the next melee attack hits a target with one alignment component opposite yours, opponent makes Fort save or be Stunned until the beginning of your next turn. It is discharged on a miss. May only hold one charge at a time, but may hold the charge indefinitely as long as you hold the weapon.
Lammasu Mantle - Good against evil things
Lifebond Vestments - Good for limited healing
Necrocarnum Touch - Good if you are going Necrocarnate
Riding Bracers: - Good bonus on Handle Animal and Ride checks
Sailor's Bracers - Good only in a sea-heavy campaign
Brow Chakra
Spoiler
Illusion Veil - Good if you are also an illusionist
Keeneye Lenses - Good for scouting
Mage's Spectacles: - Good if you are also an arcane caster
Planar Chasuble - Good for Incarnates wanting situational energy resistance or to increase their Incarnum Radiance class feature
Silvertongue Mask - Good for 'Party Face' roll
Soulspark Familiar - Good if you want a familiar
Truthseeker Goggles - Good for gather information
Shoulders Chakra
Spoiler
Adamant Pauldrons - Good if you are worried about precision-based damage
Lammasu Mantle - Good against evil things
Mantle of Flame - Almost worthless retributive strike
Pauldrons of Health - Good if you are worried about certain status effects
Therapeutic Mantle - Almost worthless unless you plan on being healed a lot
Wind Cloak - Good against ranged attacks
Throat Chakra
Spoiler
Apparition Ribbon - Good if you want to be able to go Incorporeal
Arcane Focus - Good if you plan on Blastomancy
Dissolving Spittle - Not worth it
Necrocarnum Mantle - Good if you are a Necrocarnate
Planar Ward - Good if you are worried about mind control
Silvertongue Mask - Good for 'Party Face' roll
Soulspark Familiar - Good if you want a familiar
Waist Chakra
Spoiler
Flame Cincture - Good against fire
Necrocarnum Shroud - Good if you are a Necrocarnate
Necrocarnum Vestments - Good if you are a Necrocarnate
Strongheart Vest - Good if you are worried about ability damage
Heart Chakra
Spoiler
Lifebond Vestments - Good for limited healing
Necrocarnum Vestments - Good if you are a Necrocarnate
Spellward Shirt - Good for being immune to specific spells
Strongheart Vest - Good if you are worried about ability damage
Soul Chakra
Spoiler
Fellmist Robe - Good for concealment
Incarnate Avatar - Good for turning into an Outsider
Keeneye Lenses - Good for scouting
Necrocarnum Shroud - Good if you are a Necrocarnate
Planar Chasuble - Good for Incarnates wanting situational energy resistance or to increase their Incarnum Radiance class feature
__________________
Quote:
Originally Posted by Flickerdart
Wizard is easy mode. Real optimizers use Samurai!
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Last edited by ShneekeyTheLost : 09-29-2011 at 09:42 AM.
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