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Titan in the Playground
Join Date: Dec 2004
Location: | I wish I knew... |
Gender: 
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Re: Soulmeld List by Class and Slot
Totemist
Each soulmeld will have their Totem chakra bind listed in their description, which will be found under the slot they are shaped under.
Crown Chakra
Spoiler
Beast Tamer Circlet - Not useful
Frost Helm - Good for Endure Elements
Hunter's Circlet - Good for Track
Shedu Crown - Useful for Mindsight
Threefold Mask of the Chimera -
Spoiler
Basic Effect:Cannot be flanked. Period.
Essentia: +1 Competence bonus on Search checks
Bound Effect: At the end of your turn, take an extra Move action. If you do, you take a -5 penalty on AC and all attack rolls until the end of your next turn. Furthermore, on your next turn, you can only take a single standard action OR a move action, but not both, nor a full-round action. Essentia reduces the penalty by 1/essentia invested (maximum of 0), but does not affect the reduction in action economy.
Totem Bind effect: Gain natural attacks. One bite (1d8), one Bite (1d6), and one Gore (1d6). As a standard action, you can attack with any one of them, applying full Str mod as bonus on damage roll. As a full attack action, you can attack with all three, applying full str mod on all three. Alternately, as part of a full attack, you can make a secondary attack with ONE head at a -5, applying 1/2 Str mod to damage.
Feet Chakra
Spoiler
Dread Carapace - Handy for natural attack damage bonuses
Landshark Boots - Very situationally useful
Totem Avatar - Versatile soulmeld that has various applications
Urksan Greaves - Good for Pounce builds
Worg Pelt -
Hand Chakra
Spoiler
Bloodtalons - Avoid this
Kruthik Claws - Not bad for claws
Rageclaws - Avoid this
Sphinx Claws - The go-to soulmeld for all your Pouncing needs
Worg Pelt - Situationally useful for trip builds that have a bite
Arms Chakra
Spoiler
Dread Carapace - Handy for natural attack damage bonuses
Girallon Arms - Go-to soulmeld for lots of claw attacks
Kraken Mantle -
Lammasu Mantle - Good against evil things
Riding Bracers: - Good bonus on Handle Animal and Ride checks
Totem Avatar - Versatile soulmeld that has various applications
Brow Chakra
Spoiler
Basilisk Mask - Nerf-bats hurt, yo
Disenchanter Mask -
Great Raptor Mask - Good for Evasion without armor limitations
Krenshar Mask - Good for intimidate stacking
Unicorn Horn -
Yrthak Mask -
Shoulders Chakra
Spoiler
Displacer Mantle -
Kruthik Claws - Not bad for Claws that also gives Acid resistance
Lammasu Mantle - Good against evil things
Pegasus Cloak - So the totem bind is worse than the shoulder bind? Wut?
Phase Cloak -
Shadow Mantle - Someone forgot to read what Darkness actually does
Totem Avatar - Versatile soulmeld that has various applications
Throat Chakra
Spoiler
Ankheg Breastplate - long cooldown on the bound effect
Behir Gorget - Long cooldown on the damage output, but electricity resistance is good
Brass Mane -
Gorgon Mask - I like to be useful more than 1/day
Winter Mask -
Waist Chakra
Spoiler
Heart of Fire -
Lamia Belt -
Manticore Belt - Go-to soulmeld for ranged Natural Attacks
Phoenix Belt -
Wormtail Belt - Good for natural armor, do not bind it
Heart Chakra
Spoiler
Blink Shirt - Good for DimDoor action. Shadowpouncer's best friend
Dread Carapace - Handy for natural attack damage bonuses
Shedu Crown -
Totem Avatar - Versatile soulmeld that has various applications
Soul Chakra
Spoiler
Threefold Mask of the Chimera -
Spoiler
Basic Effect:Cannot be flanked. Period.
Essentia: +1 Competence bonus on Search checks
Bound Effect: At the end of your turn, you may take an additional standard action. However, if you do, you can take no actions, and you have a -5 on AC and attack rolls until the end of your next turn. Essentia reduces penalties by 1/esentia invested (maximum of 0), but does not affect the reduction in action economy.
Totem Bind effect: Gain natural attacks. One bite (1d8), one Bite (1d6), and one Gore (1d6). As a standard action, you can attack with any one of them, applying full Str mod as bonus on damage roll. As a full attack action, you can attack wtih all three, applying full str mod on all three. Alternately, as part of a full attack, you can make a secondary attack with ONE head at a -5, applying 1/2 Str mod to damage.
__________________
Quote:
Originally Posted by Flickerdart
Wizard is easy mode. Real optimizers use Samurai!
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Last edited by ShneekeyTheLost : 09-30-2011 at 06:12 AM.
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