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Old 10-08-2011, 07:51 PM   Top  -  End  -  #16
Seerow
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Join Date: Apr 2005
Gender: Male
Default Re: [D&D General]Alternate Skill System-Concept Check

Quote:
Originally Posted by Curious View Post
It looks pretty interesting. I've got a question though; does the usual 3.5 restriction that you can't have more skill points invested in a skill than level + 3 still apply? Or can you pump a skill up as much as you like?
I'm on the fence about it. As it is written right now, no restriction applies. So you could technically have a rogue who is S class in a skill by level 3 if he dumps all his skillpoints into that skill and nothing else (not something I'd imagine most rogues would be inclined towards doing).

I am thinking that the ranks themselves could be more meaningful if the old limit remained in place though. So at S class you can actually give level 19-20 abilities without worrying about unbalancing the rest of the game.
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