Quote:
Originally Posted by Seerow
I'm on the fence about it. As it is written right now, no restriction applies. So you could technically have a rogue who is S class in a skill by level 3 if he dumps all his skillpoints into that skill and nothing else (not something I'd imagine most rogues would be inclined towards doing).
I am thinking that the ranks themselves could be more meaningful if the old limit remained in place though. So at S class you can actually give level 19-20 abilities without worrying about unbalancing the rest of the game.
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That sounds good. Making skills more valuable, and able to really scale with level compared with spells, would actually make the skill monkey role valuable. Maybe just slap a restriction on how high your level in skills can go, such as-
1-3: C
4-8: B
9-14: A
15-20: S