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Old 10-28-2011, 11:21 AM   Top  -  End  -  #11
Zolkabro
Bugbear in the Playground
 
GreenSorcererElf
 
Join Date: Jul 2009
Location: 
London
Gender: Male
frown Re: 3.5 PrC: The French Mime P.E.A.C.H.

Quote:
Originally Posted by Grod_The_Giant View Post
There you go.

LevelBase Attack<br>BonusFort SaveRef SaveWill SaveSpecialSpells per Day
1st
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
2nd
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
3rd
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
4th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
5th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
6th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
7th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
8th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
9th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class
10th
+x
+x
+x
+x
Class Ability+1 level of existing spellcasting class

Although I have to ask... why is there a spellcasting progression? This seems like a rogue-type class... not to mention the fact that you can't speak means you'd have to take Silent Spell to be able to cast without breaking your mime oath.

I'd replace the special mime check with a Perform: Mime skill check, and take away the ability to mime magic items. That just seems open to all kinds of broken madness. Instead, have your mime items bypass various forms of DR as your class level increases. Maybe give a scaling enchantment value for weapons and armor.
Thank you, but the extra columns I was referring too are Damage Reduction and Spell Resistance.

And I think making Mime weapons bypass DR makes them rather too overpowered, something I've been having trouble with from the start.

Thanks anyway.

Last edited by Zolkabro : 10-28-2011 at 11:22 AM.
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