Re: Armor Fix Idea [D&D 3.5]
The problem with this is that it makes rocket tag play even more mandatory than it already was, and in particular hurts defensive (high-AC, low-DPR) fighters.
Perhaps if using Combat Finesse made you treat the enemy's armor the old way instead (in addition to the normal effect), this would be more balanced.
Last edited by Yitzi : 01-10-2012 at 08:01 AM.
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