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Originally Posted by Elfin
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This was a maneuver progression that I wrote up for a charger-type, but it's pretty generic and would work well for many builds. The focus is on Diamond Mind, Iron Heart, and White Raven; you could focus on Tiger Claw rather than White Raven by switching the levels at which you take Blood in the Water and Leading the Charge, picking Steel Wind rather than Wolf Fang Strike at first, taking Leaping Dragon Stance rather than Press the Advantage, taking Feral Death Blow rather than War Master's Charge, and replacing White Raven Hammer with a maneuver of your choice. The L10-12 maneuver choices are also very malleable.