Re: Some new weapon properties, and one new weapon (3.5, PEACH)
Quick is actually a rather bad property, except in 4e: you can't trade your standard for a move, you can't use the standard now to attack, so you're stuck in place, without movement, and unable to do much else.
Also, what does super exotic do/give you?
Originally Posted by TravelLog
Originally Posted by SamBurke
*snip* ...Hands down the funniest class critique I have ever read... *snip*
I cannot tell you the number of times I laughed while reading this.
Campaign Log: Heroes and History, a Superhero's Tale.