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Originally Posted by Dracon.AO
Hmmm. Interesting properties, but wasn't something akin to "quick" covered in the Dmg and "Weak" in complete warrior?
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Nothing akin to "quick" was covered in the DMG; there are Speed weapons, but that's a magical property that does not stack with Haste, while this is a natural property of the weapon that stacks with Haste or Speed.
Quote:
Originally Posted by SamBurke
Quick is actually a rather bad property, except in 4e: you can't trade your standard for a move, you can't use the standard now to attack, so you're stuck in place, without movement, and unable to do much else.
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Unless you're using your standard action for something else (e.g. drinking a potion or poisoning the weapon). And of course the bonus attack whenever making a full attack can be useful, especially for ranged weapons (where you don't have to start your turn based in order to make a full attack.)
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Also, what does super exotic do/give you?
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It's a liability; it would be put on weapons that have features that would otherwise make them too powerful.