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Old 03-05-2012, 02:48 PM   Top  -  End  -  #41
Marc_In_Da_Room
Bugbear in the Playground
 
BlackDragon
 
Join Date: Nov 2010
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Default Re: Final Fantasy VII D20 Roleplaying Game Core Rulebook (version 1.10)

Quote:
Originally Posted by edsaurus View Post
I still say that this game needs something like this, first:
http://www.d20srd.org/srd/variant/magic/spellPoints.htm

:3
I've been thinking about this and i realise a system where magic is used a number of times per day, like in D&D, wouldn't work in this system. Final Fantasy 7's magic system is one where a character uses MP until they run out then replenishes it through an ether or elixir, and i wanted to be faithful to the video game above anything else.

Having said that, i'm going to change how many Mako Points each base class and prestige class have as the amount characters receive are too few. Any help on how many each class should get would be greatly appreciated.

Thank you for your imput

Last edited by Marc_In_Da_Room : 03-05-2012 at 05:05 PM.
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