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Originally Posted by Troll Brau
Command Swarm
Are the "Or"s really necessary? What's the difference between moving in a path of your choice and towards the nearest target? There isn't a point cost difference or other opportunity cost, just your choice of action.
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Whenever there's an "Or," the first option lets you move the swarm at twice its normal speed. So you have to choose between speed and precision.
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Agile Swarm
May I suggest refluffing this as a continuous swarm floating around the Swarmlord and change the dodge bonus to a deflection bonus?
Evasive Swarm
Like Agile Swarm, I'd just suggest refluffing this as the swarm around the Swarmlord taking/mitigating the blow. Also, do you want this ability to allow Swarmlords to qualify for things that require the Evasion class feature? If so, you probably want to make a note of that.
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These abilities only apply to the swarms, not to the swarmlord itself. I changed the wording to make this clearer.
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Penetrating Swarm
This ability is kind of powerful in my opinion. The Penetrating Strike feat only allows the ignoring of 5 points of DR (though doesn't affect DR X/-) and even then a Fighter can't take it until 12th level.
Greater Swarm
See, this still feels weak as a capstone to me. It's much better than your last one though. Maybe someone else can give an opinion on it, but I still feel that a capstone should be something flat out amazing.
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Okay, then. Penetrating Swarm now ignores only 10 points of DR until 20th level.