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Medieval Werewolf II - Now With 50% Less Seers
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05-07-2012, 12:41 PM
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flabort
Ogre in the Playground
Join Date: Aug 2009
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Canada
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Re: Medieval Werewolf II - Now With 50% Less Seers
I don't want to lynch
bladescape
for his reputation or skill...
I do, however, agree that poking the idle players awake would help get information flowing.
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Awright, Supagoof, that's just awesome.
Thanks!
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Nude version by SmuchMuch.
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