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Old 07-21-2012, 02:45 PM   Top  -  End  -  #292
Zap Dynamic
Bugbear in the Playground
 
 
Join Date: Dec 2011
Location: 
The Elder Kingdom
Gender: Male
Default Re: The Blackwood - A Folkloric "Mini" Setting (WIP, PEACH)

I think I'll be working on this setting for the rest of my life. It's going in a direction that I'm really happy about, and I think I can make it nuanced enough to give me something to do for a looooonnng time.

So far, this has been a fun sandbox to play around in, but it's also been the most ambitious RPG project I've ever undertaken. I want this place to be as complete as I can make it.

To that end, I've been working on a 4,000+ timeline for the various culture. I've started weaving together the story of the Cerians, the Blackwood folk, the Seafolk, the Vindlanders, and the Kossians throughout this timeline, with each rising and falling from power at different times.

Here's an example for the Cerians. It's the only one I have finished at this point, though I'm sure I'll add more detail to it at some point. For each entry, I've included how many years the period stretches (BCE="Before Common Era," CE="Common Era"...I'll probably change these), what basic technology level (e.g. Stone, Bronze, or Iron), and I provide a short description of what's going on in that part of the world at that time.
Timeline of the Westerners
Spoiler


My purpose for creating this timeline is twofold. On the one hand, I want each culture to have a history that can be uncovered by the PCs in a campaign. On the other hand, I want to create eras that would be fun for settings.

I like the Pathfinder setting because it offers such a wide range of cultures and opportunity, but I think they fall short by putting them together in such a "contemporary patchwork." In my opinion, it's more realistic (and more engaging) to lay out these cultures on the axis of time as well as space.

Do you want to tell a story like the rise and fall of Akkaddian city states? Setting your campaign in 2000 BCE gives you access to the Gamar Empire and the burgeoning Janni sea peoples, both of which are suitable for that kind of story.

Do you want to tell a story about emerging from the dark ages into an era of education and political stability? Setting your campaign in 1200 CE gives you access to all of the cultures I've hinted at so far in the worldbuilding process, and the settings of this time period are tailor-made for exactly that kind of storytelling.

Do you want to tell a story that's a mash-up of those two themes? Probably not, so why try to fit both in the same time period?

All of this is pretty heavily inspired by a game I bought yesterday called Microscope. The reviews are pretty good, and I'm really enjoying my first read-through. I'm not sure how it would fare for PbP, but I'd definitely be willing to give it a test run with some folks.

Just saw this. This is how I will be developing the Cerian capitol of Aduna. It will be on this forum.
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My Setting: The Blackwood Campaign Setting (WIP)

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Last edited by Zap Dynamic : 07-21-2012 at 03:17 PM.
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