Re: Gnorman's Complete E6 Compendium
While you bring up some very valid points, it seems that alchemical items are more problematic than the engineer himself. Throwing out the quick-crafting times and the 25% reduction in costs might go a ways towards reining that in.
And, just for the record, I would absolutely love to play that cannoneer. That sounds awesome.
Last edited by Gnorman : 08-07-2012 at 02:26 AM.