Quote:
Originally Posted by AgentPaper
My question is, how is Thieves' Cant more restrictive than a wizard's spellbook and method of preparation? Or a warlocks pacts? Or a sorcerer's bloodline? Or a Fighter's combat training? Or a Cleric's domain?
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In order for you to have a character with Thieves' Cant which makes sense, these things need to be true;
- You've grown up in a literate, relatively civilized society.
- Within this society, there is a significantly large criminal underworld, which all criminals are intimately familiar with.
- Your character has to have been intimately familiar with the slang of this criminal underworld.
- It is impossible for any other class to reach your level of familiarity with the slang of this criminal underworld.
Now here are the restrictions that the mechanics of a Fighter puts on me;
- You are skilled with weapons.
These are not comparable restrictions. A Fighter puts almost no restrictions on my character; a Rogue puts many, many restrictions on my character.