Re: Gnorman's Complete E6 Compendium
It's been a long time since I last looked at this project — I'm glad to see it's still coming along, and coming along so nicely, to boot. The inclusion of more subsystems is good to see.
(Out of curiosity, why did you get rid of all the art you had up?)
EDIT: Also, why'd you cut the Intelligence-based part out of Brawler?
Originally Posted by KKL
D&D is its own momentum and does its own fantasy. It emulates itself in an incestuous mess.
/ Legend IRC.
Last edited by gkathellar : 08-19-2012 at 07:22 PM.