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Old 08-31-2012, 07:13 PM   Top  -  End  -  #60
Scow2
Ogre in the Playground
 
 
Join Date: Oct 2009
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Ohio
Default Re: Tales of the North (OOC)

Quote:
Originally Posted by Virtue View Post
...

Yes, Dungeons and Dragons is not directly engineered for a more martial arts sort of fighting, but in a world where you couldn't use judo against a wyvern, or a flying kick against an ochre ooze, it makes some sense.

This is a world where the majority of denizens can kill you with magic, or a sword through the throat. It doesn't leave much in the way of a necessity for wrestling or hand to hand combat. That's why they need a class, designed solely for it, if it has a chance to exist at all.
d20 Modern manages to incorporate better hand-to-hand mechanics (Or at least better feat support)... but then again, it's a MUCH less fantastic setting - except that with good enough stats, you can trip a train or helicopter unarmed.

And on that note - you can totally use Judo against a Wyvern if you've got the strength (Just have a higher grapple modifier than it - difficult, but possible), and you CAN flying-kick an Ochre Ooze - monks excel at doing just that. Or come as close to excelling at that as they come to excelling at anything. Unfortunately, the Prestige Class that focuses on grappling and unarmed brawling focuses entirely on pinning, and requires a retarded feat ("Clever Wrestling" - one that the class never uses because all it does is mildly escape grapples - which is the exact opposite of what they're supposed to be doing)

Quote:
Originally Posted by Adamant Sunrise View Post
Spark: Since you're able to see the attackers from the crow's nest, and your range is sufficient, you can make an attack now if you want. You can't tell anything about them from here except what was described in my last post to you.

Scow: Have you ever tried Exalted? I think you'd find it a much better system for what you're looking for, much less restrictive than D&D.
Exalted, from what I've heard, is "too much". I like games with hard rules - there are some d20 games that have better grappling and unarmed combat.

But don't mind me, I'm just griping. And I think that more complex actions actually are possible in D&D, but they require Ad Hoc rulings instead of any official support
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Quote:
Originally Posted by JusticeZero View Post
The alignment doesn't tell you how to behave, it just tells what gods think you have cooties at the moment.
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