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Old 09-11-2012, 12:13 PM   Top  -  End  -  #73
Jay R
Ogre in the Playground
 
SwashbucklerGuy
 
Join Date: Oct 2010
Location: 
Dallas, TX
Gender: Male
Default Re: Hillariously Stupid Non-Monster Things from D&D

Quote:
Originally Posted by Deepbluediver View Post
One of the DMs I gamed with houseruled in a version that limited us to 6 free actions a turn (1 second each) and that talking was only a free action if you said less than three words. This was essentially his way of trying to curtail the hour-long debates/planning sessions we had every time we spotted some new monster or entered combat.
My response is that talking is a free action, but deciding what to say is not. I'll pause the action to let you shout out orders or threats or monologues, but you cannot converse during a single round (except in the dead time while somebody else is attacking).

Also, there was a great rule in Conquistador in the seventies, which forbade movement "in contravention of common sense". If somebody attempted the peasant railgun in my game, I would say, "Get serious", and move on.
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