Re: Balancing Magic and Technology in a Setting
I'm not sure if this is really relevant, but, since this thread is here, I'd like to take the opportunity to ask some questions:
How would you balance magic spell-shooting guns that anyone can use with regular magic users? Or those spellguns with regular guns (like revolvers and repeater rifles)? Or magic users with mad scientist rayguns that can basically do the same sort of things as spells? Or any combination of the four?