Originally Posted by Seerow
I like it. It's simple, it gets the same range across well, and if you let the attributes scale above 20 (another DDN design decision I am very opposed to) it lets strength scale very quickly. Maybe make it strx5 for max before encumbered, strx10 for max encumbered, and multiply by str bonus for max lift.
The numbers fit reasonably well for the 10-20 range within human capability. The encumbered numbers are reasonable enough; a little more lenient than 3e. The encumbrance values don't scale as quickly past that as it does in 3e, but by the time you get to those strength values it doesn't matter much anyway since you do have extra-dimensional space.
On the other hand, the max lift keeps up nicely, and something equally simple like a x3 multiplier can be added for max push/drag, which means high strength characters still have something to add to exploration, namely the ability to easily move around extremely large things.
There you go. Lets shoot it over to wotc as a freebie;). I'll have to save this for home brew in case wizards doesn't fix it.