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Old 09-29-2012, 08:10 AM   Top  -  End  -  #9
Zelkon
Orc in the Playground
 
 
Join Date: Mar 2012
Location: 
Somewhere over da rainbow
Gender: Male
Default Re: GitP PrC Contest XXXV: The Last Harvest!

Pumpkin Lord


By Chikinrise of DeviantArt

There's children throwing pumkins/ instead of throwing heads / they're busy carving lanterns/ and absolutely no one's dead! - Jack Skellington, Pumpkin Lord.

A general description of whatever the class is!

BECOMING A PUMPKIN LORD
How you would normally become a member of this prestige class.

ENTRY REQUIREMENTS
BAB:+5
:
Special:must know Eldrich Blast
:
:

Class Skills
The Pumpkin Lord's class skills (and the key ability for each skill) are .
Skills Points at Each Level: 2 + int

Hit Dice: d6

LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialInvocations
1st
+0
+0
+0
+2
Pumpkin Blast +1d6+1 level of Warlock Invoctions
2nd
+1
+0
+0
+3
 +1 level of Warlock Invoctions
3rd
+2
+1
+1
+3
Pumpkin Blast +2d6+1 level of Warlock Invoctions
4th
+3
+1
+1
+4
 +1 level of Warlock Invoctions
5th
+3
+1
+1
+4
Pumpkin Blast +3d6+1 level of Warlock Invoctions
6th
+4
+2
+2
+5
 +1 level of Warlock Invoctions
7th
+5
+2
+2
+5
Pumpkin Blast +4d6+1 level of Warlock Invoctions
8th
+6
+2
+2
+6
Class Ability 
9th
+6
+3
+3
+6
Pumpkin Blast +5d6+1 level of Warlock Invoctions
10th
+7
+3
+3
+7
 +1 level of Warlock Invoctions

Weapon Proficiencies: A Pumpkin Lord gains no proficiencies but is considered proficient with any attacks granted by his

PLAYING A CLASS NAME
Brief description on how to play the class you are designing.
Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on..

CLASS NAME IN THE WORLD
A quote of somebody else talking about your class!

A brief description of how your class is persevered in the world and how he interacts with the world.
Daily Life: Some general information about the typical day in the life of your class.
Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.

NPC Reaction
This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.

CLASS NAME IN THE GAME
This is a good place to provide a quick note on how your class will effect game play statistically.
Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.
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Come help build a fantasy setting!

Last edited by Zelkon : 10-06-2012 at 01:28 PM.
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