The War of the Shadow
You serve Glavius Wroth, An Inquisitor aligned to no Ordos. Your previous assignments have been varied but all served to safeguard the Calixis sector. Now, you have been dispatched to Scintilla. The details await you when you make landfall, but rumors precede your arrival…
Warpcraft and sorcery. Chaos’ taint grows within the capital planet. Who is to blame for this sinful transgression?
Themes: Puritan, Scintilla, Heretics & Chaos, Self-Sufficiency
Details: I’m only taking 3-4 players to keep the game moving at a good clip.
Please only put in for a spot if you can post often – once a day to every other day.
Giving notice in game about being out of town etc is appreciated. Missing folks will be NPCed for a time but their safety isn't guaranteed. The reason for this will become apparent as the game progresses as I’m going to try something a little different. While this will be revealed in time, this experiment will render this particular game more lethal than most (potentially).
The good stuff:
-110 Point Buy or Standard Rolls. 1 stat re-roll allowed and you can switch the score of 1 stat for another. You may elect to re-roll all your stats if the rolled total is less than 80.
-Max wounds & fate
-Choose your divination
-5000 beginning xp (this includes the starting 400xp)
-2700 starting wealth plus starting wealth maxed (sell back original gear at 100%)
-All books approved/allowed
The deadline for character submission is this Saturday the 6th and we’ll get rolling within a day or two from there! Like I said, I can only take 3-4 characters, so get them in if you’re interested and I’ll decide. This will be via darts at a board or dice rolls…
OR interesting character concepts and backstories
*Disclaimer: Adult themes will be present in this campaign. CYA complete.
Houserules I'm a fan of:
From Rogue Trader: Semi & Full Auto fire alterations. Ie you can fire on semi or full auto fire and move up to your Agi bonus in meters at the same time. This reduces your modifier from semi auto from +10 to +0 and full auto from +20 to -10.
From Black Crusade: Lasgun variable setting: Certain patterns of lasguns have a variable setting option, allowing them to fire higher powered
bursts. Lasguns may be fired on overcharge mode, dealing +1 Damage but using two shots worth of ammunition per shot fired. Additionally, they may be fired on overload mode, dealing +2 Damage and gaining +2 Penetration. In this case they use four shots worth of ammunition per shot fired, lose Reliable, and gain Unreliable.
This replaces the overcharge pack option but leaves Hotshots on the table.
From Ascension: Fettered/Unfettered/Pushed rules are allowed for psychic powers. Despite it being fitting and representative of the powers in question, I'm not a fan of a possible warp incursion due to a psyker casting some minor power.
From Houserule: Corpus Conversion
One can voluntarily take 3 dmg to increase his next power roll by d10. This is a free action and can be done up to a number of times in a round equal to his WP Bonus. Obviously, death will close in if this is overdone. Additionally, if the extra d10 rolled is a 10, that psyker permanently loses 1 point of Toughness.
From Houserule: If your career/origin has a Trade (xyz) skill that you can reasonably explain why it should be a different one, please feel free. There's too many copyists in the galaxy.