Re: The War of the Shadow (Dark Heresy)
Everyone, I feel like I've already added/changed a large number of rules but I wanted to test the water with this:
How does everyone feel about BC's take on Firing modes and Swift/Lightning attack?
For those not familiar, Black Crusade (BC) changed single/semi-auto/full-auto fire to +10/+0/-10. This is compared to Dark Heresy (DH) +0/+10/+20.
This makes single, placed shots more accurate, and makes full-auto less of a 'no brainer'. It could also represent the added difficulty of keeping multiple shots on target but still allows for multiple hits.
The same mechanic was extended to melee in BC. Swift attack functioned like semi-auto; ie allowing an additional hit for every two degrees of success. And Lightning attack became melee's full auto; every DoS equaled another melee hit.
To counter this, dodge and parry became a DoS game too. If you were struck by 4 attacks in melee, rolled a successful dodge/parry test with 4 or more DoS, you evaded or parried aside each attack in the flurry.
Anyway, I wanted to toss that out to gauge response. I realize I've added or changed several things so if one or two people are strongly against this, no harm done and we can stick to the core rules.
If voted in, these actions will remain full actions and the afore mentioned RT rule: moving up to your Agi bonus while firing on semi or full auto will remain but effectively modify semi-auto while moving by -10 and full-auto by -20.