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Old 10-06-2012, 11:22 PM   Top  -  End  -  #4
THEChanger
Ogre in the Playground
 
 
Join Date: Sep 2010
Default Re: Voices in Your Head

What a coincidence....

The Silver Hellstar

You have been summoned to Lord Gallow's manor on a matter of important business. The group of you are among the most talented in your field in the small town of Greengrass. There's been a lot of odd things happening in your home as of late. Animals have become aggitated, more aggressive. The night feels colder, darker. And you've heard rumors about strange things falling from the sky all over the world. Meteors, some have called them.

Of course, such rumors are a bit beyond your sphere of interest. Lord Gallow seldom calls upon the citizens of Greengrass, and if he wishes to see you, it means there is something the knights of the Gallow province cannot handle.

Perhaps the neighboring province of Emarston has been troubling folks again. Greengrass has always been contested territory, since the two provinces had been founded by feuding twins. The knights of Gallow can't make any move against Emarston on their own, as it would reignite the age old conflict.

But, you'll find out the reason Lord Gallow called you here soon enough, as the group of you is welcomed into his study...


The characters would be natives of the province of Gallow, in your standard fantasy world. Elves, Orcs, Wizards of immense power, the whole shebang. You've been summoned to the town of Greengrass to undertake some work for your local lord, which is something unusual in and of itself. Usually, the captain of Gallow's order of knights, Sir Gemry, would handle anything of great importance. Eventually, the party will find the roots of a cosmic disturbance of world-shattering importance. After all, when the sky begins to glow, and devils walk the earth once more, then man shall turn on man, and the Silver Hellstar shall curse the sky once more.

The system would be D&D 3.5. We would start at 3rd level, and if all goes according to plan...end at level 30.

Ambitious, I know, but I'm nothing if not ambitious.

There would be one caveat, however. For reasons connected to the campaign, Divine Casters would be a bad idea to play. I don't want to give everything away, but it's a really bad idea. You would not be happy.

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