Originally Posted by MrLemon
WRT yields 1 extra round of actions for the charger per encounter at MOST*
*That is, if his initiative beat yours, or you hold back your action until after his action, dropping both your initiative to charger-1 and charger-2
Next round you can delay your turn until after the charger's new initiative count, then WRT the charger again. Since, I believe, there are such things as negative initiative counts, you can do this indefinitely.