Ogre in the Playground
Join Date: May 2008
Re: Key of Creation OOC Thread
Session closed. Four players in attendance for first part, three for second. Will explain second part in more detail, since Jack was absent.
Retrieved the location of the Hell Minstrels' stash from the wooden remains of Jab and Trudy, and pinpointed the location as a cemetery in the Barony. There you were confronted by Luchesi and Sheralee, given new forms by the demons in return for delivering the Key. A fight ensued and they were defeated, but allowed to "live" in return for some information.
Travelling down to the crypt where the treasure was stashed, you found the traps had chewed up the demons sent below, and that the entire place seemed infested with a freezing cold slime that grew in response to heat and drained life force.
Got past the traps, faced a room of infinitely spawning knights with keys, with the real key to the door revealing itself only after the magic summoning them had been destroyed, and solved a puzzle that provided a treasure.
Next week, came to a room filled from floor to ceiling with the frigid slime, which grew back too quickly to destroy with acid. Deego cleared it with a spell that specifically targets slimes and molds, revealing that the slime had covered a lava pit, the heat of which had caused its growth. A very confused Fire Elemental, once part of the crypt's security, emerged and explained what had happened. The Minstrels had long ago invaded the place, but left the traps intact to use it as a safe storage facility. They fought the elemental but spared it for the same reason, so it could pull intruders into the pit and kill them.
One day Jab and Trudy returned with the loot they got from fighting Lord Lugos, including the Key of Water. The elemental, sensing the power that was the antithesis to its nature, warned them that it was dangerous, but was ignored because neither spoke Ignan. After they left, the elemental tried to destroy the Key in its lava pit, but touching it caused great pain, and the lava solidified when it was thrown in, and had to be dug out.
In frustration, the elemental tossed the Key into a pile of standard issue dungeon slime, in the hopes that it would eventually dissolve. The next day it found the slime covering everything, and now freezing cold.
The party continued to the vault, where they found a massive pile of treasure. But knowing that this had to be too easy, they soon realized that a massive transparent ooze was there, its outline revealed with Faerie Fire. The ooze had indeed consumed the Key, in a manner similar to Captain Robinson's consumption of the Key of Fire, and was now a freezing, life-draining mass with the Key floating in it.
A difficult fight ensued. The blob was as wide as the room, and able to sweep along it digesting anyone in its way, albeit slowly. Furthermore, slashing and piercing damage done to it merely caused little bits to break off and attack themselves; they could also be reabsorbed into the main mass, restoring its life.
Rilath, unable to use his sword, and not wanting to touch it with the fire that caused its growth, summoned swarms of Arrow Hawks to zap it in an attempt to whittle it down. Both Deego and Madila got stuck within it. Madila teleported out, but was left on the brink of death after its attack. Deego tried to swim toward the center in the hopes of ripping out the Key, which was a good enough idea that I allowed an intelligence check to have an even better one; join the Key of Fire with the Key of Water, thus negating them both.
Deego, still stuck within, demanded that Rilath give him his Key, but didn't explain why. Rilath was unwilling to part with it and refused, instead teleporting Deego to safety. Deego told him the plan and Rilath decided to do it himself, turning into a giant and diving into the blob. The life-draining properties of the monster hurt him terribly, but Madila used the Key of Life to heal him, and he made it. The blob exploded, reverting to harmless muck in the process. The treasure was gathered and the party returned to Dagger Rock.
There a bloody great row ensued between Deego and Rilath, with Madila trying to act as peace-keeper. Deego said that Rilath had been stupid to do the deed himself since Deego was protected by a spell that granted immunity to the Con drain, that his greed had gotten the better of him in his refusal to give up the Key of Fire even momentarily, and that he would make a poor deity. Rilath countered that Deego hadn't explained his desires quickly enough, that it was only the Key that he was needlessly possessive of not everything, and that he felt he had done an overall good job of suppressing his selfish Chromatic instincts. Neither was in a particularly good mood afterward.
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