Ialgo of Darkroot
Gender and Race: Male Human
Size and Type: Medium Humanoid (Human)
Height and Weight: 5'10", 170 lbs
Age: 28 (Adulthood)
Alignment: Neutral Evil
ECL 9: Sorcerer 9
Experience: 36,000 / 45,000
Attributes
STR 14 (+2) {14 Base}
DEX 14 (+2) {14 Base}
CON 17 (+3) {17 Base}
INT 14 (+2) {14 Base}
WIS 08 (-1) {(09->08) Base}
CHA 24 (+7) {(13->20) Base + 2 Advancement + 2 Enhancement}
Miscellaneous Statistics
Hit Points: 63
{9 HD} {(4 * 9) + (3 Con * 9 HD)}
Armor Class (Normal): 12 {10 Base, +2 Dex}
Armor Class (Touch): 12 {10 Base, +2 Dex}
Armor Class (Flat-Footed): 10 {10 Base}
Initiative: +2 {+2 Dex}
Base Attack Bonus: +4 {+4 Src}
Grapple: +6 {+4 BAB, +2 Str, +0 Size}
Speed (Land): 30 ft {30 Base}
Weight Carried: ~10 lbs, No encumbrance
[0-58 (Light), 59-116 (Medium), 116-175 (Heavy)]
Spell/Power Resistance: N/A
Saves
Fortitude: +5 {+3 Sorc, +2 Con}
Reflex: +5 {+3 Sorc, +2 Dex}
Will: +5 {+6 Sorc, -1 Wis}
Attacks
Melee
Touch +6, 20/x2 crit
{+4 BAB, +2 Str, +0 Size}
The Spear of Grack (Mw Cold Iron Spear) +7, 1d8+3, 20/x3 crit
{+4 BAB, +2 Str, +0 Size, +1 Enh}
Ranged
Ranged Touch +6, 20/x2 crit
{+4 BAB, +2 Dex, +0 Size}{+2 from Size and Dex when Reduced}
Special Attacks & Abilities
Class Notes
Summon Familiar
Race Notes
Human racial features
Spellcasting
Sorcerer CL 9
Spells Known:
Cantrips - Resistance, Detect Magic, Read magic, Light, Daze, Mage Hand, Mending, Prestidigitation
Level 1 - Charm Person, Magic Missile, Silent Image, Reduce Person, Expeditious Retreat [Knowstones: Protection from Good, Chill Touch, Grease]
Level 2 - Scorching Ray, Invisibility, Ghoul Touch, Protection from Arrows [Knowstones: Resist Energy, Spectral hand]
Level 3 - Haste, Hold Person, Vampiric Touch
Level 4 - Enervation, Shadow Conjuration
Spells Per Day:
Cantrips: 6
Level 1 - 8 (6 + 2)
Level 2 - 8 (6 + 2)
Level 3 - 8 (6 + 2)
Level 4 - 5 (4 + 1)
Flaws:
Inattentive (-4 to Listen and Spot Checks)
Feats
Silent Spell (Level 1)
Extend Spell (Human 1)
Empower Spell (Flaw 1)
Energy Substitution Spell (Level 3)
Improved Familiar (Level 6)
Craft Wand (Level 9)
Skills
Total Skill Points: 70
[(2 Sorc + 2 Int + 1 Hum) * 12]
Languages: Common, Infernal, Draconic
[1 Racial, 2 Int]
Armor Check Penalty: -0
[0 Armor, 0 Shield]
Balance: +2
[+2 Dex]
Climb: +2
[+2 Str]
Jump: +2
[+2 Str]
Swim: +2
[+2 Str]
Hide: +2
[+2 Dex]
Listen: -5
[-1 Wis, -4 Inattentive]
Move Silently: +2
[+2 Dex]
Spot: -5
[-1 Wis, -4 Inattentive]
Bluff: +19
[+7 Cha, +12 Ranks (12 Sorc)]
Concentration: +14
[+2 Con, +12 Ranks (12 Sorc)]
Diplomacy: +10
[+7 Cha, +3 Ranks (6 Sorc)]
Knowledge (Arcana): +8
[+2 Int, +6 Ranks (6 Sorc)]
Spellcraft: +14
[+2 Int, +12 Ranks (12 Sorc)]
Use Magic Device: +13
[+7 Cha, +6 Ranks (12 Sorc)]
Equipment Worn and Carried
Basic Outfit
[0 lbs] [0 gp]
Interior pocket with with 20 gp
[0 lbs] [20 gp]
Heward's Handy Haversack
[5.0 lb each = 5 lbs] [2000 gp each = 2000 gp]
Haversack:
5 Knowstones (Protection from Good, Chill Touch, Grease, Resist Energy, Spectral hand)
[3 at 2000 gp each and 2 at 4000 gp each = 14000 gp]
2 Changes of Clothing
Bedroll
Down winter Blanket
Boiled Leather Blanket
Sheet of Canvas (Curse Clues)
Inkpen and 6oz Ink
2 Keys on Key Ring
Masterwork Manacles
2 Pieces of Chalk
5 Sacks and Belt Pouches
Shovel
Masterwork Cold Iron Spear
2 Potions of Cure Light Wounds [50x2 = 100]
Chest with 1 Good Lock: Bags and Pouches containing 500 gp in coins and gems
Belt:
Belt Pouch with 45 sp
[1 lbs] [.45 gp]
Belt Pouch with 50 cp
[1 lbs] [.05 gp]
Sheath with Wand of Magic Missile CL 9 (50/50)
[0.0 lb each = 0 lbs] [3375 gp each (Crafted) - 3375 gp]
Sheath with Wand of Extended Silent Image CL 3 [DC 12] (50/50)
[0.0 lb each = 0 lbs] [2250 gp each (Crafted) - 2250 gp]
Sheath with Wand of Cure Light Wounds CL 1 (50/50)
[0.0 lb each = 0 lbs] [750 gp each - 750 gp]
Sheath with Rod of Lesser Enlarge Spell
[5.0 lb each = 5 lbs] [3000 gp each - 3000 gp]
Clasp with Horn of Fog
[1.0 lb each = 1 lbs] [2000 gp each - 2000 gp]
Body Slots:
Head: N/A
Neck: N/A
Torso: N/A
Back: Cloak of Charisma +2 - 4000 gp
Arms/Hands: N/A
Ring: Counterspells (Scrying) - 4000 gp
Ring: Sustenance - 2500 gp
Feet: N/A
Background
Spoiler
At dawn the 14th day of Spring in the forest of Darkroot 12 years ago, my villagers knew nothing of their fate. We moved out into the fields, for it was planting season and there was precious little time before Summer came-- the plants must be firmly rooted to grow and produce the harvest we relied on so much.
I was not always Ialgo of Darkroot. Once, what seems an eternity ago, I was just Ialgo. The second son of Grack, I was never destined for something great, it seemed. But Fate saw that on that fateful day the Demon-Bear Arrkupalack's rampage would come upon us. We scattered from the fields, and one by one we were hunted down and eaten, until my father rallied the last of us by his home. The elders had told stories of his heroism in The Great War but as I grew such stories seemed distant and mythic. As he drew down from above our doorway The Spear of Grack, I believed that we were saved.
He led the men against the Demon-Bear, and one by one it struck them all down, and even my father was destroyed.
In my fury, it seems I took up the Spear of Grack and plunged it deep into the hide of the hideous Demon-Bear, and its dark blood spilled out onto me as it slashed at me. I gritted my teeth and pressed the spear in further, until in agony Arrkupalack spread its might wings, knocking me and my father's spear clear, and flew off into the sky.
Of the 120 villagers, only 70 remained alive.
Where the creature's blood struck earth, the crops were seared away and for 3 days and 3 nights the ground boiled and smelt of sulfur. My own arm, torn open by its mighty fangs, sizzled with the smell of rotting flesh for a week as the village healers tried desperately to clean the creature's blood from my own. I was hailed as Ialgo Arrkupalack-Ip, he who defeated Arrkupalack... and yet as I healed, I found myself stronger than ever before. I felt the dark power of Arrkupalack flowing through my veins, the dark influence of his magic giving me new thoughts and abilities.
The madness of power is insidious. Does evil know he is evil? I cannot say. It was harsh as new fire was burned into my blood, onto my hands. Headaches, at first, then clarity, then headaches and madness, then clarity again. They feared me. I feared myself. I had to save them.
In terror, I fled my home, vowing to destroy the source of this darkness within me. Since then, I have never returned to Darkroot. I need more power. I grow stronger with each year, gaining more and more of this borrowed strength. I need more power. I need it because I must find and slay Arrkupalack. I need more power. Arrkupalack is strong, and I must become strong ilke him. I need more power.I don't want this for me; I want to use this magic to banish itself. I need more power.
Ialgo has the following enemies:
Arrkupalack the Demon-Bear
Ialgo's brother Jan who left the village with the mission to cleanse his spirit of evil-- Ialgo is unaware of Jan's mission.
Silstoruss, a Red Dragon who Ialgo stole from.
Ialgo has the following allies:
Portize, an Imp who has a grudge against Arrkupalack who has bonded to him as a Familiar
Gheerdk, a Horned Devil who uses Ialgo as a pawn in his overarching villainous plans (Portize is his confederate)
Princess Mouna, who he incidentally rescued from the clutches of the Red Dragon Silstoruss while searching for a scroll about Arrkupalack. Her father is also grateful.
Personality:
Ialgo has days of Clarity, when he is conservative with his use of magic and soberly studies how to find and defeat Arrkupalack and free himself from the curse that imbued him with this evil magic. In Clarity, Ialgo is sober and does not delight in slaughter. He is willing to do anything, good or evil, to defeat the Demon-Bear.
He also has days of Madness, when he is aggressive and flamboyant with his use of his demonic sorcereries, and cares only for strength and the thrill of developing his talent. How he feels varies, and it is in Madness that he is most useful to his Demon puppeteers, for Portize whispers lies and manipulations into his ear and guides him to do the bidding of his masters.
Ialgo the Clear is aware that Ialgo the Mad sometimes is in command (and vice-versa)-- these are states of mind for him, not different sets of memories. Think of it as comparable to feeling angry and feeling calm. There's no identity crisis here. He just has times when his goals are subdued by the thrill of wielding demonic power within him.
Ialgo's Familiar, Portize the Slimy:
Spoiler
Portize the Slimy
Gender and Race: Male Imp
Size and Type: Tiny Outsider (Evil, Extraplanar, Lawful)
Height and Weight: 1'11", 8 lbs
Age: 288 (Adulthood)
Alignment: Lawful Evil
Attributes
STR 10 (+0)
DEX 17 (+3)
CON 10 (+0)
INT 10 (+0)
WIS 12 (+1)
CHA 14 (+2)
Miscellaneous Statistics
Hit Points: 31
{9 HD from Master}{1/2 Master's HP}
Armor Class (Normal): 28 {10 Base, +3 Armor, +2 Size, +3 Dex, +10 Natural}
Armor Class (Touch): 15 {10 Base, +2 Size, +3 Dex}
Armor Class (Flat-Footed): 25 {10 Base +3 Armor, +2 Size, +10 Natural}
Initiative: +3 {+3 Dex}
Base Attack Bonus: +4 {+4 Src}
Grapple: -4 {+4 BAB, +0 Str, -8 Size}
Speed (Land): 20 ft {20 Base}
Speed (Fly): 50 ft (Perfect) {50 Base}
Weight Carried: ~0 lbs, No encumbrance
[0-16 (Light), 17-33 (Medium), 34-50 q (Heavy)]
Spell/Power Resistance: N/A
Saves
Fortitude: +3 {+3 Sorc, +0 Con}
Reflex: +6 {+3 Sorc, +3 Dex}
Will: +7 {+6 Sorc, +1 Wis}
Attacks
Melee
Touch +6, 20/x2 crit
{+4 BAB, +0 Str, +2 Size}
Sting +9 (1d4 plus Poison) 20/x2 crit
{+4 BAB, +3 Dex, +2 Size}
Ranged
Ranged Touch +9, 20/x2 crit
{+4 BAB, +3 Dex, +2 Size}
Special Attacks & Abilities
Alternate form (Raven or Rat)
Damage reduction 5/good or silver
Darkvision 60 ft.
Fast Healing 2
Immunity to poison
Resistance to fire 5
Poison: Injury, Fortitude DC 13, initial damage 1d4 Dex, secondary damage 2d4 Dex.
Familiar Traits:
Alertness within arms reach of master
Improved Evasion
Share Spells
Empathic Link
Deliver Touch spells
Speak with Master
+5 Natural Armor
Spell-Like Abilities (CL 6, Charisma-Based):
At Will: Detect Good, Detect Magic, Invisibility (self only)
1/day: Suggestion (DC 15)
Feats
Skill Focus: Use Magic Device (Level 1)
Magical Aptitude (Level 3)
Skills
Familiar's Base Ranks: Diplomacy 6, Hide 6, Knowledge Arcana 6, Listen 6, Search 6, Spellcraft 6, Spot 6
Master's Ranks: Bluff 12, Concentration 12, Diplomacy 6, Knowledge Arcana 6, Spellcraft 12, Use Magic Device 6
Composite Ranks: Bluff 12, Concentration 12, Diplomacy 6, Hide 6, Knowledge Arcana 6, Listen 6, Search 6 Spellcraft 12, Spot 6, Use Magic Device 6
Languages: Infernal, Celestial, Draconic
[3 Racial]
Armor Check Penalty: -0
[0 Armor, 0 Shield]
Balance: +3
[+3 Dex]
Climb: +0
[+0 Str]
Jump: -6
[+0 Str, -6 Speed]
Swim: +0
[+0 Str]
Hide: +17
[+3 Dex, +6 Ranks, +8 Size]
Listen: +7
[+1 Wis, +6 Ranks]
Move Silently: +2
[+3 Dex]
Spot: +7
[+1 Wis, +6 Ranks]
Bluff: +14
[+2 Cha, +12 Ranks (12 Sorc)]
Concentration: +14
[+2 Con, +12 Ranks (12 Sorc)]
Diplomacy: +5
[+2 Cha, +3 Ranks (6 Sorc)]
Knowledge (Arcana): +8
[+2 Int, +6 Ranks (6 Sorc)]
Search +6
[+0 Int, +6 Ranks]
Spellcraft: +14
[+0 Int, +12 Ranks (12 Sorc), +2 Magical Aptitude]
Use Magic Device: +13
[+2 Cha, +6 Ranks (12 Sorc), +3 Skill Focus, +2 Magical Aptitude]
Items:
Masterwork Studded Leather Armor