Thread
:
Mass Effect 3.7: "That was for Thane"
View Single Post
10-09-2012, 03:51 PM
Top
-
End
- #
437
Dhavaer
Titan in the Playground
Join Date: Oct 2005
Re: Mass Effect 3.7: "That was for Thane"
Balance Changes
Spoiler
----------------------------------------------------------------------------
October 9, 2012
----------------------------------------------------------------------------
New weapon mods available
- Assault Rifle Thermal Scope
- Assault Rifle High-Velocity Barrel
- Shotgun Omni-Blade
- Shotgun High-Velocity Barrel
- Sniper Rifle Thermal Scope
- Sniper Rifle High-Velocity Barrel
- Pistol Heavy Barrel
Singularity Power
- Duration of singularity decreased from 25 to 8 seconds (October 2 balance changes missed this)
Cryo Explosion Power Combo
- Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.
- Damage increased from [50-125] to [75-200]
- Impact radius decreased from [3-5] meters to [2-4] meters
Fire Explosion Power Combo
- Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.
- Impact radius decreased from [3-6] meters to [2-4] meters
- Damage decreased from [150-375] to [100-250]
- Damage-over-time damage decreased from [20-50] to [12.5-31.25]
Bug Fixes
- Fixed issue where you could get an unlimited number of the new character cards
- Fixed issue allowing players to see the unreleased Retaliation kits in the character selection screen
Heavy mods are out, and fire/cryo combo's don't require death anymore.
__________________
Thanks to Veera for the avatar.
Spoiler
Quote:
Originally Posted by
ClericofPhwarrr
Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
Quote:
Originally Posted by
I'm da Rogue!
I'm in love with you.
Quote:
Originally Posted by
Taren
...I...I think I love you.
Dhavaer
View Public Profile
Find More Posts by Dhavaer