Re: Nintendo D20
Oh, the OP edited his post to make it more clear what he wants.
Okay, here's stuff I've worked on that you may find helpful. For both of the large sourcebooks, I deeply regret choosing to rewrite large chunks of the D&D system. Make your rules modular, the strength of the D20 system is its modularity.
"...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one."
- Yhatzee Crosshaw
Check out our zombie survival sandbox video game!
Last edited by Thomar_of_Uointer : 10-13-2012 at 02:51 PM.