Re: Yu-Gi-Oh RPG?
after looking into the ocg thing(along with your advice) I understand what it means now(or at least I think I do, I knew about the forbidden/limited thing before, but I think I understand the rest now).
Also, if I make a "looking for gm" thread for this, how does the following introduction sound?;
Due to our first planned gm vanishing a pbp game me, and a few other were trying to put together needs some one to act as a gm.
With regard to rules from the previous one that we would like to keep(or at least try out);
Everyone starts with a deck with unknown(but fairly weak) contents made by the gm, this is in order to make deck building more likely.
As the game progresses we can earn more cards(previous gm never stated anything specific), one though I had for handling this was using a separate currency from the d20 modern wealth system to handle obtaining cards(either specific cards, or randomized sets, perhaps easyish to get randoms, with specific individual cards being more costly)
Most of us also have characters already set up as well.
One rule I was also pondering was allowing players to pick a single card to include in their starter decks(a selection of a spell, trap, normal monster, or effect monster was my first idea for how to limit it)
Sawagakure: Village Hidden by the Valley Marsh
, IC: Team 1(I
), Team 2(I
, IC: I
, IC: I
Ninja by Grinner
PM box is now clear(ish), so sending them should work now =3
Last edited by Togath : 10-14-2012 at 02:44 AM.